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Ohtomo

#14,381 in the world · #5,279 in United States · in the top 31% nationally. 23 official events, 38 matches won and 38 lost.

  • 1571±41Rating · margin ±41
  • 1531Average field · 31 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 3 tournaments. The biggest one had 16 players entered.
  • Made top 8 7 times in 23 tournaments: 30% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,601 points, reached in March 2026: today they sit 30 points below it.
  • The toughest field they have faced averaged 1,608 points, across 119 entrants.
  • They are 6 points away from the top 5,000: United States.

How the rating moved

Between 1,417 and 1,601, across 23 events with history.

Last 23 events

Date Event Entrants Field Pos. Record Rating
05/08/26 Wednesday Nexus Night - 1v1 Philadelphia 14 1537 10° 1–2 -14
28/03/26 Saturday Afternoon Summoner Skirmish - March Philadelphia 21 1603 20° 0–1 -16
18/03/26 Wednesday Nexus Night - 1v1 Philadelphia 12 1528 3–0 +39
08/03/26 Queen & Rook Presents: Spiritforged Skirmish Tournament! Philadelphia 32 1556 12° 3–2 +7
06/03/26 Thursday Evening Nexus Nights at Alternate Universes Holmes Folsom 25 1500 2–0–1 +21
27/02/26 Riftbound TCG 2K Presented by The People's Card Shop & Top Choice Gaming Las Vegas 119 1608 10° 5–2 +70
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Oreland 16 1534 3–0 +47
20/02/26 Thursday Evening Nexus Nights at Alternate Universes Holmes Folsom 40 1522 22° 1–2 -6
15/02/26 Riftbound Spiritforged Win-A-Case Cherry Hill Township 68 1545 41° 2–3 +1
09/02/26 Spiritforged Pre-Rift Event Philadelphia 21 1506 18° 1–4 -31
08/02/26 Spiritforged Pre-Rift Event at Alternate Universes Holmes Event 3 Folsom 32 1513 28° 0–3–1 -37
07/02/26 Spiritforged Pre-Rift Event at Alternate Universes Holmes Event 2 Folsom 33 1492 2–0–1 +28
07/02/26 Pre Rift event Oreland 14 1487 13° 0–3–1 -35
07/02/26 Spiritforged Pre-Rift Event at Alternate Universes Holmes Event 1 Folsom 32 1509 10° 2–1 +16
21/12/25 Sunday Afternoon Summoner Skirmish - December Philadelphia 23 1552 1–2 -13
19/12/25 Thursday Night Nexus Night at Alternate Universes Holmes Folsom 21 1507 2–1 +15
10/12/25 Tuesday Night Nexus Night at Alternate Universes Blue Bell Blue Bell 28 1524 11° 2–1 +21
02/12/25 Monday Evening Nexus Nights - 1v1 Philadelphia 13 1532 1–2 -8
26/11/25 Tuesday Evening Nexus Night at Alternate Universes Blue Bell Blue Bell 44 1532 44° 0–2 -41
22/11/25 PAX Unplugged Sealed Event 22 - 2:00pm Las Vegas 16 1539 2–2–1 -2
21/11/25 PAX Unplugged Sealed Event 11 - 6:00pm Las Vegas 16 1553 3–1–1 +50
21/11/25 PAX Unplugged Sealed Event 3 - 10:00am Las Vegas 16 1504 10° 0–3–1 -60
05/11/25 Tuesday Night Nexus Night at Alternate Universes Blue Bell Blue Bell 46 1538 18° 2–1 +19

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 71%
  • 16 to 99 18 events 44%
  • Under 16 4 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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