the powerbottom
#18,493 in the world · #6,773 in United States · in the top 39% nationally. 23 official events, 33 matches won and 36 lost.
- 1545±41Rating · margin ±41
- 1528Average field · 104 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 6 times in 23 tournaments: 26% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,573 points.
- The toughest field they have faced averaged 1,618 points, across 15 entrants.
- They are 32 points away from the top 5,000: United States.
How the rating moved
Between 1,395 and 1,562, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Riftbound Nexus Night - 1v1 - Aug 31 Oregon City | 26 | 1543 | 26° | 0–1 | -17 |
| 22/08/26 | WCG // Riftbound - Summoner Skirmish August Vancouver | 23 | 1572 | 5° | 3–2 | +18 |
| 21/08/26 | Thursday Evening Vendetta Summoner Skirmish I McMinnville | 15 | 1618 | 10° | 2–2 | -1 |
| 18/08/26 | Monday Riftbound Nexus Night - 1v1 - Aug 17 Oregon City | 31 | 1566 | 11° | 2–1 | +17 |
| 05/08/26 | Weekly RiftBound Portland | 20 | 1528 | 7° | 2–1 | +17 |
| 04/08/26 | Monday Riftbound Nexus Night - 1v1 - August 03, 2026 Oregon City | 32 | 1520 | 10° | 2–1 | +12 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 775° | 3–4–1 | -7 |
| 24/03/26 | Monday Nexus Night - 1v1 Oregon City | 23 | 1508 | 2° | 3–0 | +47 |
| 22/03/26 | Summoner Skirmish - March Oregon City | 31 | 1552 | 17° | 1–2 | -4 |
| 17/03/26 | Monday Nexus Night - 1v1 Oregon City | 27 | 1495 | 7° | 2–1 | +23 |
| 11/03/26 | Tuesday Nexus Nights at Capes and Crepes! Portland | 17 | 1515 | 11° | 1–1 | +3 |
| 10/03/26 | Monday Nexus Night - 1v1 Oregon City | 27 | 1499 | 19° | 1–2 | -6 |
| 04/03/26 | Tuesday Nexus Nights at Capes and Crepes! Portland | 16 | 1515 | 13° | 1–2 | -4 |
| 24/02/26 | Monday Nexus Night - 1v1 Oregon City | 25 | 1488 | 6° | 2–1 | +21 |
| 22/02/26 | Sunday Morning Riftbound Open Play Oregon City | 14 | 1461 | 9° | 0–0–1 | 0 |
| 17/02/26 | Monday Nexus Nights - 1v1 Oregon City | 26 | 1500 | 16° | 1–2–2 | -5 |
| 14/02/26 | Nexus Noon @ Mox Portland | 26 | 1542 | 22° | 1–2 | -10 |
| 11/02/26 | Guardian Games Aloha - Riftbound Spiritforged Pre-Rift Event Aloha | 32 | 1558 | 23° | 1–1 | +8 |
| 10/02/26 | Spirit Forged Pre-Rift Event Portland | 19 | 1534 | 6° | 2–1 | +38 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event Hillsboro | 31 | 1497 | 13° | 1–2 | -9 |
| 07/02/26 | Friday Night Riftbound Spiritforged Pre-Rift Portland | 50 | 1517 | 35° | 1–2 | -11 |
| 20/01/26 | Monday Evening Nexus Nights - 1v1 Oregon City | 17 | 1507 | 16° | 0–3 | -68 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Oregon City | 29 | 1525 | 21° | 1–2 | -17 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 38%
- 16 to 99 20 events 47%
- Under 16 2 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- A Sweet Milk Tea US 1809 1–0
- Teebs US 1764 0–2
- RaidBossRammus US 1750 0–1
- mode Bob US 1715 0–1
- nutvidwsound US 1701 0–1
- Duality US 1699 1–0
- BaoBaoaz US 1698 1–1
- Sirturtlelot US 1678 0–2
- Lane Departure US 1670 1–0
- wkasa1 US 1668 0–1
- Grantc124 US 1662 0–1
- guan87 CA 1661 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →