← United States

gottajett

#36,379 in the world · #13,449 in United States · in the top 78% nationally. 7 official events, 5 matches won and 12 lost.

  • 1445±81Rating · margin ±81
  • 1526Average field · 33 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,508 points.
  • The toughest field they have faced averaged 1,550 points, across 25 entrants.
  • They are 132 points away from the top 5,000: United States.

How the rating moved

Between 1,435 and 1,500, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
13/02/26 Thursday Evening Spiritforged Pre-Rift Event Long Beach 16 1492 1–1–1 +5
08/02/26 Sunday Morning Spiritforged Pre-Rift Event Torrance 34 1517 16° 1–1–2 +5
08/02/26 Krazy Spiritforged Pre-Rift Event Cerritos 53 1528 41° 0–3–1 -41
07/02/26 Krazy Spiritforged Pre-Rift Event Cerritos 52 1530 43° 0–2–1 -24
07/02/26 Friday Evening Spiritforged Pre-Rift Event Gardena 15 1539 2–1–2 +40
03/01/26 Collectors Lounge Friday Evening Nexus Nights - 1v1 Cypress 25 1550 19° 0–2 -24
14/11/25 Riftbound Thursday Evening Release Event Long Beach 16 1–2 -16

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 16%
  • Under 16 1 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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