← Belgium

KJay

#11,044 in the world · #120 in Belgium · in the top 24% nationally. 30 official events, 65 matches won and 49 lost.

  • 1595±32Rating · margin ±32
  • 1543Average field · 273 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Made top 8 15 times in 30 tournaments: 50% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their all-time peak is 1,674 points.
  • The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
  • They are 17 points away from the top 100: Belgium.

How the rating moved

Between 1,501 and 1,662, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Vendetta Summoner Skirmish I - Augustus Kortrijk 20 1533 3–1–1 +25
06/08/26 Nexus Night - 6 Augustus Kortrijk 17 1536 2–0–1 +16
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 383° 3–3 +5
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 881° 3–4 -12
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 862° 1–3 -29
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 1194° 1–4 -50
19/04/26 Regional Rebound - RQ Lille Sunday 10am 1 Bd des Cités Unies 915 1591 344° 3–3 -5
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 381° 2–2 -17
29/03/26 Spiritforged - Summoner's Skirmish (Zondag 29 maart) Ieper 22 1541 4–1–2 +19
27/03/26 Nexus Night - 27 maart Kortrijk 15 1542 3–1 +13
21/03/26 Summoner Skirmish - March Kortrijk 24 1549 4–1–2 +35
14/03/26 Summoner Skirmish - March Roeselare 20 1536 3–3 -10
13/03/26 Nexus Night - 13 maart Kortrijk 16 1550 3–1 +17
07/03/26 Nexus Night - 7 maart Kortrijk 14 1532 2–0–1 +18
20/02/26 Nexus Nights - 1v1 Roeselare 23 1522 10° 1–0 +10
07/02/26 zaterdag Afternoon Spiritforged Pre-Rift Event Kortrijk 26 1501 2–1–2 +17
06/02/26 Spiritforged Pre-Rift Event - Vrijdag Kortrijk 23 1495 3–2–1 +5
17/01/26 Summoner Skirmish - January Roeselare 15 1544 2–2–1 +2
11/01/26 Sunday Morning Summoner Skirmish - January Hoogstraat 17 14 1551 2–2 +3
10/01/26 Summoner Skirmish - January Kortrijk 23 1566 13° 2–2–1 +1
08/01/26 Nexus Night - Skirmish trial Kortrijk 13 1548 13° 0–2 -25
04/01/26 Riftbound | Summoner Skirmish - January Ghent 33 1586 14° 2–2–2 -9
02/01/26 Friday Nexus Night 1v1 Brugsesteenweg 29 28 1530 4–1 +26
26/12/25 Nexus Nights Roeselare 23 1531 18° 1–3–1 -27
20/12/25 Summoner Skirmish - December Kortrijk 24 1565 11° 2–1–2 +18
12/12/25 Nexus Night - 12 december Kortrijk 14 1515 2–0–1 +40
22/11/25 Nexus Afternoon -- 22 nov Kortrijk 16 1505 16° 0–0–1 -2
14/11/25 Riftbound Nexus Night -- 14 november Kortrijk 15 1486 10° 2–2 -8
06/11/25 Riftbound Nexus Night - 6 november Kortrijk 19 1510 2–1 +18
01/11/25 Riftbound Release Event - Zaterdag namiddag Kortrijk 14 1–1–2 +1

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 6 events 41%
  • 16 to 99 16 events 51%
  • Under 16 8 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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