Chrome Paladin
#30,101 in the world · #11,100 in United States · in the top 64% nationally. 6 official events, 11 matches won and 14 lost.
- 1482±77Rating · margin ±77
- 1540Average field · 34 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,544 points.
- The toughest field they have faced averaged 1,550 points, across 27 entrants.
- They are 95 points away from the top 5,000: United States.
How the rating moved
Between 1,438 and 1,534, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Summoner Skirmish - March Lake Worth Corridor | 19 | 1527 | 4° | 4–3 | +44 |
| 08/03/26 | SUN Nexus Nights - 1v1 case tournament Lake Worth Corridor | 15 | 1546 | 12° | 0–3 | -50 |
| 07/02/26 | Saturday 6:30PM Spiritforged Pre-Rift Event Coconut Creek | 73 | 1533 | 40° | 0–2 | -41 |
| 09/01/26 | Worlds box Nexus Nights - 1v1 Coconut Creek | 27 | 1550 | 14° | 2–2 | -5 |
| 28/12/25 | Riftbound: Origins FULL Case Tournament Lake Worth Corridor | 54 | 1537 | 19° | 3–2–1 | +23 |
| 06/12/25 | FAM Summoner Skirmish - December Margate | 16 | 1546 | 11° | 2–2 | +11 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 48%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSS Dizzee US 1741 0–1
- vinh US 1715 1–1
- SandyChiya US 1693 1–0
- Sett N My Ways US 1675 0–1
- abbadonqt US 1612 0–2
- Splendead US 1597 0–2
- mpre22 US 1578 1–0
- IKILLEDQPID08 US 1543 0–1
- som1 US 1541 0–1
- Wuam US 1533 0–1
- IRL Capybara US 1521 1–1
- CazaSVLA US 1509 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →