← Italy

Tette Rifatte

#5,450 in the world · #491 in Italy · in the top 12% nationally. 22 official events, 51 matches won and 27 lost.

  • 1649±42Rating · margin ±42
  • 1530Average field · 10 entr.
  • 35%vs top 5% (7–13)

What they have done so far

  • Has won 3 tournaments. The biggest one had 10 players entered.
  • Made top 8 22 times in 22 tournaments: 100% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,674 points.
  • The toughest field they have faced averaged 1,565 points, across 14 entrants.
  • They are 51 points away from the top 250: Italy.

How the rating moved

Between 1,544 and 1,662, across 22 events with history.

Last 22 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Vendetta Pre-Rift Event Rieti 11 1507 2–0–2 +9
04/07/26 Summoner Skirmish - July Rieti 6 1535 2–1 -4
20/06/26 1° Tappa Runes League - ManaFlow Rieti 8 1507 2–1 -7
14/06/26 Summoner Skirmish - June Rieti 14 1565 4–1–1 +31
29/05/26 Nexus Night // ManaFlow Rieti 7 1505 2–0 +20
15/05/26 Nexus Nights - Manaflow Rieti 9 1559 1–1–1 +2
08/05/26 Nexus Night - Manaflow Rieti 9 1526 2–1 +5
02/05/26 Unleashed Pre-Rift Event Rieti 12 1543 2–2 -8
26/04/26 Summoner Skirmish - April Rieti 10 1551 3–2 +19
10/04/26 Friday Night Nexus Nights - 1v1 Rieti 7 1521 3–0 +38
15/03/26 Summoner Skirmish - March Rieti 13 1531 2–2 -8
13/03/26 Friday Evening Nexus Nights - 1v1 Rieti 9 1535 1–2 -21
06/03/26 Friday Night Nexus Nights - 1v1 Rieti 9 1499 1–2 -22
28/02/26 Saturday Afternoon Nexus Nights - 1v1 Rieti 6 1588 2–1 +8
20/02/26 Nexus Night Rieti 7 1505 2–1 +1
13/02/26 Nexus Night Rieti 8 1531 1–2 -21
06/02/26 Spiritforged Pre-Rift Event Rieti 12 1505 2–2–1 -21
31/01/26 Summoner Skirmish - January Rieti 8 1531 2–2 -16
21/12/25 Sunday Summoner Skirmish - December spoleto 33 1526 4–3 -18
06/12/25 Summoner Skirmish - December Rieti 10 6–0–2 +94
15/11/25 Nexus Night // ManaFlow Rieti 6 2–1 +11
07/11/25 Riftbound Release Event Rieti 16 3–0–1 +57

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 64%
  • Under 16 20 events 59%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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