← United States

GTPL Avista

#3,427 in the world · #1,188 in United States · in the top 7% nationally. 29 official events, 76 matches won and 41 lost.

  • 1680±31Rating · margin ±31
  • 1552Average field · 404 entr.
  • 43%vs top 5% (10–13)

What they have done so far

  • Has won 2 tournaments. The biggest one had 23 players entered.
  • Made top 8 15 times in 29 tournaments: 52% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,713 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 10 points away from the top 1,000: United States.

How the rating moved

Between 1,496 and 1,702, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Tuesday Evening Nexus Nights - 1v1 BO1 San Mateo 16 1561 2–1 -9
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Dublin 20 1572 6–0–2 +72
26/08/26 DPG Tuesday Nexus Night San Francisco 20 1511 10° 1–1 -10
22/08/26 Friday Nexus Night Tournament San Francisco 34 1536 2–1–1 -6
18/08/26 Monday Evening Vendetta Summoner Skirmish I Castro Valley 14 1577 2–1–1 -1
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 739° 3–3 +5
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 977° 0–2 -37
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 789° 2–3 -36
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 76° 8–3–1 +53
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 4–0 +35
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 1021° 1–3 -38
20/03/26 Thursday Evening Nexus Nights - 1v1 San Francisco 16 1552 1–1–1 -10
14/03/26 Saturday Afternoon Summoner Skirmish - March San Jose 24 1582 3–2–1 0
13/03/26 Thursday Evening Nexus Nights - 1v1 San Francisco 23 1574 3–0 +33
01/03/26 Full Box Sealed - RQ Las Vegas 1pm Sunday Las Vegas 106 1562 39° 2–2–1 -17
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 143° 4–3 -8
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 115° 3–1 +12
28/02/26 Champion Deck Trial - RQ Las Vegas 5pm Friday Las Vegas 28 1505 3–0–1 +21
08/02/26 Saturday Afternoon Spiritforged Pre-Rift Event San Carlos 42 1517 2–1 +9
18/01/26 Summoner Skirmish - January San Francisco 22 1519 6–2 +35
16/01/26 Thursday Evening Nexus Nights - 1v1 San Francisco 16 1531 2–1–1 +15
09/01/26 Nexus Night San Francisco 20 1538 2–1 +4
04/01/26 Saturday Evening Nexus Nights - 1v1 Santa Clara 61 1524 45° 1–2 -23
02/01/26 Nexus Night 1/1 San Francisco 20 1511 10° 2–1 +1
12/12/25 Summoner Skirmish San Francisco 31 1551 3–2 +8
05/12/25 Nexus Nights - 12/4 San Francisco 24 1541 3–0–1 +57
21/11/25 Thursday Evening Nexus Nights - 1v1 San Francisco 22 2–1 +19
14/11/25 Nexus Night 11-13-25 San Francisco 25 19° 1–2 -24
01/11/25 Riftbound Release Event San Francisco 36 13° 2–1 +20

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 9 events 55%
  • 16 to 99 19 events 63%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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