← United States

SpookyDoot

#28,632 in the world · #10,574 in United States · in the top 61% nationally. 8 official events, 9 matches won and 11 lost.

  • 1490±73Rating · margin ±73
  • 1542Average field · 55 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,585 points.
  • The toughest field they have faced averaged 1,597 points, across 15 entrants.
  • They are 87 points away from the top 5,000: United States.

How the rating moved

Between 1,473 and 1,580, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
02/08/26 Atomic Gaming Nexus Night - 1v1 Missouri City 15 1597 10° 0–2 -24
22/03/26 Atomic Gaming Nexus Night - 1v1 Missouri City 19 1561 10° 2–2 0
15/03/26 Atomic Gaming Summoner Skirmish - March Missouri City 13 1544 12° 0–3 -66
09/02/26 Sunday Evening Spiritforged Pre-Rift Event Missouri City 29 1545 2–0–2 +36
08/02/26 Atomic Gaming Spiritforged Pre-Rift Event (2/8) Missouri City 32 1521 29° 0–1 -18
06/12/25 Saturday 12:00 PM Full Box Sealed Houston 206 1520 4–0–1 +89
06/12/25 Saturday 10:00 AM Sealed Deck Challenge Houston 85 1533 69° 0–1–1 -12
19/11/25 Nexus Night 11/18/2025 Pearland 41 1517 26° 1–2 -15

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 80%
  • 16 to 99 5 events 36%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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