← United States

Erased

#20,811 in the world · #7,620 in United States · in the top 44% nationally. 29 official events, 48 matches won and 50 lost.

  • 1532±33Rating · margin ±33
  • 1543Average field · 78 entr.
  • 31%vs top 5% (5–11)

What they have done so far

  • Has won 1 tournament. The biggest one had 28 players entered.
  • Made top 8 12 times in 29 tournaments: 41% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,555 points, reached in March 2026: today they sit 23 points below it.
  • The toughest field they have faced averaged 1,629 points, across 128 entrants.
  • They are 45 points away from the top 5,000: United States.

How the rating moved

Between 1,440 and 1,555, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Phantom's Summoner Skirmish Event! Los Angeles 24 1570 3–1 +24
19/08/26 Tuesday Nexus Night 1v1 Los Angeles 16 1548 2–2 +5
15/08/26 Gen.G LA Showdown Series Los Angeles 128 1629 74° 3–4 +12
15/08/26 Friday Evening Nexus Nights - 1v1 Glendale 16 1541 1–2 -20
14/08/26 Next-Gen Games Thursday Nexus Nights Los Angeles 33 1558 2–1 +20
12/08/26 Phantom Cards and Collectible's Nexus Nights! Los Angeles 14 1546 2–1–1 +11
11/08/26 PHG Monday Nexus Nights! Los Angeles 21 1534 11° 2–2 -1
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 659° 1–3 -30
04/04/26 RWT Collective - Summoner Skirmish Los Angeles 19 1593 16° 0–3 -35
02/04/26 Wednesday Evening Nexus Night - 1v1 Los Angeles 14 1551 2–1 +19
24/03/26 Phantom Cards And Collectibles Summoner Skirmish Event for March Los Angeles 16 1574 2–2 +4
19/03/26 ✨Wednesday Evening Nexus Night✨ SOUTH EL MONTE 23 1515 18° 1–2 -17
13/03/26 Friday Afternoon Summoner Skirmish - March Los Angeles 14 1555 11° 1–2 -15
13/03/26 Wildcardcyclone Thursday Nexus Night Temple City 33 1528 3–1–1 +29
12/03/26 Summoner Skirmish at Otaku Vault Los Angeles 15 1568 2–2 +14
05/03/26 RWT Collective - Nexus Night - Constructed Los Angeles 23 1495 10° 2–2 0
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 231° 3–4 -16
26/02/26 RWT Collective - Nexus Night - Constructed Los Angeles 62 1520 32° 3–2 +5
21/02/26 RWT Collective - Nexus Night - Constructed Los Angeles 28 1509 3–0–2 +42
20/02/26 Next-Gen Games Thursday Nexus Nights Los Angeles 38 1528 17° 2–1 +15
19/02/26 Wednesday Evening Nexus Night - 1v1 Los Angeles 14 1554 1–2 -2
12/02/26 Spiritforged Pre-Rift at Otaku Vault Los Angeles 16 1544 2–1 +28
11/02/26 Phantom Cards and Collectible's Spiritforged Pre-Rift Event! Los Angeles 72 1525 24° 2–3–1 -13
09/02/26 Next-Gen Spiritforged Pre-Rift Event 2 Los Angeles 40 1530 39° 0–2 -39
07/02/26 Turn Zero Games - Spiritforged Pre-Rift Event Los Angeles 29 1501 22° 0–1–3 -17
07/02/26 Friday Evening Spiritforged Pre-Rift Event Glendale 51 1533 21° 1–2 -24
04/02/26 tuesdays, constructed local nexus nights Bell 15 1556 2–1 +24
31/01/26 CoreTCG Saturday Nexus At Noon - Jan 31, 2026 Pasadena 13 1483 0–0–2 +1
12/12/25 Nexus Night at Hexagon Alley Columbia 18 1543 0–0–3 +8

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 39%
  • 16 to 99 19 events 44%
  • Under 16 7 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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