QueueUp
#45,199 in the world · #16,679 in United States · in the top 96% nationally. 6 official events, 2 matches won and 12 lost.
- 1363±87Rating · margin ±87
- 1542Average field · 137 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 17 entrants.
- They are 214 points away from the top 5,000: United States.
How the rating moved
Between 1,363 and 1,458, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 706° | 0–3–1 | -31 |
| 07/02/26 | Spiritforged Pre-Rift Event Stoughton | 28 | 1514 | 27° | 0–1 | -16 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Madison | 37 | 1540 | 35° | 0–1–1 | -7 |
| 24/01/26 | January Nexus Night 4 Verona | 17 | 1578 | 10° | 0–2 | -31 |
| 17/01/26 | January Nexus Night 3 Verona | 17 | 1530 | 13° | 1–2 | -10 |
| 03/01/26 | Saturday Evening Summoner Skirmish - January Stoughton | 13 | 1515 | 13° | 1–3 | -42 |
Form and consistency
On a 10-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 4 events 13%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HeadOrAlive US 1675 0–1
- Cheezitzings US 1640 0–1
- Vynistus US 1608 0–1
- RaD Beach US 1560 0–1
- Matte US 1545 1–0
- MisterDragonfox US 1533 1–1
- Bardon Me US 1524 0–1
- Peppper US 1518 0–1
- QueueUp US 1506 0–1
- Lavyn US 1472 0–1
- ó0f US 1456 0–1
- katesh US 1450 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →