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Mastocito

#22,991 in the world · #1,358 in Spain · in the top 48% nationally. 7 official events, 13 matches won and 12 lost.

  • 1520±72Rating · margin ±72
  • 1534Average field · 21 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,547 points.
  • The toughest field they have faced averaged 1,575 points, across 39 entrants.
  • They are 34 points away from the top 1,000: Spain.

How the rating moved

Between 1,497 and 1,543, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
28/03/26 Júpiter Madrid Nexus Nights - 1v1 Madrid 12 1499 1–2 -10
20/12/25 Itaca Summoner Skirmish - Diciembre Chamberí 39 1575 15° 3–3 +3
15/11/25 Jupiter Madrid Nexus Night Madrid 16 1511 10° 2–2 -16
09/11/25 RIFTBOUND LEGENDS España 17 1537 2–1–1 +19
06/11/25 Nexus Night Micelion Madrid 22 1546 2–2–1 +7
01/11/25 ITACA RIFTBOUND SEALED RELEASE - Sábado Chamberí 64 22° 2–1 +20
31/10/25 viernes Evening Release Event Madrid 20 11° 1–1–3 -3

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 44%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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