← United States

Syntaks

#14,536 in the world · #5,338 in United States · in the top 31% nationally. 31 official events, 36 matches won and 41 lost.

  • 1570±38Rating · margin ±38
  • 1512Average field · 20 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Has won 2 tournaments. The biggest one had 30 players entered.
  • Made top 8 11 times in 31 tournaments: 35% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,548 points, across 14 entrants.
  • They are 7 points away from the top 5,000: United States.

How the rating moved

Between 1,381 and 1,570, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Riftbound Casual Nexus Nights - 1v1 - 8-28 Austin 16 1508 2–1 +3
16/08/26 Home Town Nexus Night Austin 13 1496 3–0 +29
14/08/26 Riftbound Casual Nexus Nights - 1v1 - 8-14 Austin 24 1482 15° 1–2 -20
07/08/26 Riftbound Casual Nexus Nights - 1v1 - 8-7 Austin 20 1527 3–0 +40
03/04/26 Riftbound Casual Nexus Nights - 1v1 - 4/3 Austin 30 1511 3–0 +37
01/04/26 Mothership Nexus Night Austin 19 1511 2–1 +21
28/03/26 Summoner Skirmish - March Austin 14 1548 10° 1–3 -14
27/03/26 Riftbound Casual Nexus Nights - 1v1 - 3/27 Austin 18 1505 2–1 +17
26/03/26 WeeklyPackPerWin Austin 13 1507 1–2 -2
25/03/26 Mothership Nexus Night Austin 13 1547 13° 0–3 -22
23/03/26 Monday Riftbound Casuals Austin 13 1525 13° 0–0–1 +2
20/03/26 Riftbound Casual Nexus Nights - 1v1 - 3/20 Austin 19 1510 11° 1–2 -8
18/03/26 Mothership Nexus Night Austin 12 1517 10° 1–2 -10
17/03/26 Monday Riftbound Casuals Austin 12 1533 0–0–1 +2
13/03/26 Riftbound Casual Nexus Nights - 1v1 - 3/13 Austin 24 1518 2–1 +10
11/03/26 Mothership Nexus Night Austin 16 1527 10° 1–2 0
09/03/26 Riftbound Nexus Nights at Game Kastle Austin Austin 26 1525 13° 1–1–1 +5
07/03/26 Riftbound Nexus Night Weekly Casual 1v1 Format - 3/6 Austin 30 1507 2–1 +17
05/03/26 Mothership Nexus Night Austin 16 1479 2–1–1 +12
28/02/26 Riftbound Nexus Nights Weekly Play - 1v1 format - 2/27 Austin 35 1494 24° 1–2 -6
26/02/26 Mothership Nexus Night Austin 15 1534 14° 0–1 -13
24/02/26 Monday Riftbound Casuals Austin 15 1514 11° 0–0–1 0
19/02/26 Mothership Nexus Night Austin 20 1513 2–1 +18
17/02/26 Monday Riftbound Casuals Austin 14 1504 0–0–1 +2
14/02/26 Spiritforged Encore Prerelease Austin 16 1544 2–1 +54
12/02/26 Mothership Nexus Night Austin 13 1515 1–2 +14
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Austin 29 1494 18° 1–2 -2
07/02/26 Dragon's Lair Comics & Fantasy Austin - Spiritforged Pre-Rift Event - 2/6 Austin 64 1514 41° 1–2 +3
22/01/26 Riftbound Nexus Night Austin 13 1500 10° 0–2–1 -20
17/01/26 Dragon's Lair Comics & Fantasy Austin - Nexus Night - 1v1 - 1/16 Austin 16 1450 14° 0–3 -58
15/01/26 Nexus Night Austin 13 1509 11° 0–2–1 -41

Form and consistency

On a 1-loss streak.

  • 16 to 99 18 events 53%
  • Under 16 13 events 23%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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