laexe
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 7 official events, 10 matches won and 16 lost.
- 1456±70Rating · margin ±70
- 1531Average field · 28 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,510 points.
- The toughest field they have faced averaged 1,584 points, across 12 entrants.
- They are 121 points away from the top 5,000: United States.
How the rating moved
Between 1,431 and 1,480, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Nexus Night 1v1 Houston | 12 | 1584 | 4° | 2–2 | +10 |
| 03/04/26 | Thursday Evening Nexus Nights - 1v1 Houston | 12 | 1530 | 6° | 1–2 | -7 |
| 31/03/26 | 3/31/26 Nexus Nights Pearland | 19 | 1528 | 8° | 2–2–1 | +22 |
| 25/02/26 | 2/24/26 Nexus Night At SpudsTCG Pearland | 31 | 1528 | 22° | 1–3–1 | -27 |
| 18/02/26 | Nexus Night 2/17/26 Pearland | 24 | 1511 | 16° | 2–3 | -13 |
| 11/02/26 | Spiritforged Pre-release 2 Pearland | 51 | 1516 | 32° | 1–2 | -9 |
| 08/02/26 | Spiritforged Pre-release Pearland | 44 | 1519 | 16° | 1–2–4 | -20 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 28%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- negativeEV US 1798 0–1
- Okaam US 1760 0–1
- Dani US 1742 0–1
- Søulstørm US 1714 0–1
- TSS icer US 1700 1–0
- Toefu US 1657 0–1
- Park Jhin Hye US 1613 0–1
- dao US 1607 0–1
- Luigi Time US 1593 0–1
- danyallll US 1561 0–2
- YukimiyaKenyu US 1560 0–1
- Bulba US 1556 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →