← United States

mslybell

#6,486 in the world · #2,293 in United States · in the top 14% nationally. 31 official events, 60 matches won and 43 lost.

  • 1637±35Rating · margin ±35
  • 1542Average field · 264 entr.
  • 12%vs top 5% (2–15)

What they have done so far

  • Has won 1 tournament. The biggest one had 22 players entered.
  • Made top 8 11 times in 31 tournaments: 35% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their peak is 1,673 points, reached in June 2026: today they sit 36 points below it.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 53 points away from the top 1,000: United States.

How the rating moved

Between 1,406 and 1,673, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Riftbound Open Play Long Branch 13 1488 10° 0–0–1 -5
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 903° 2–3 -16
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 370° 2–2 -15
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 541° 3–2 +13
01/04/26 3/31 Nexus Night Las Vegas 43 1574 3–0 +36
15/03/26 Sunday Afternoon Summoner Skirmish - March Long Branch 27 1529 6–1–1 +59
03/03/26 3/2 Mon Night Nexus Nights - 1v1 Las Vegas 17 1597 10° 1–2 -13
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 758° 2–3 -12
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 165° 3–1 +19
26/02/26 Wednesday Evening Nexus Night - 1v1 Las Vegas 24 1569 13° 1–1–1 +4
25/02/26 2/24 Nexus Night Las Vegas 81 1551 48° 1–2 -10
24/02/26 2/23 Mon Night Nexus Night - 1v1 Las Vegas 14 1563 1–0–2 +11
20/02/26 2/20 Nexus Night Booster Draft Las Vegas 17 1560 13° 1–2 -19
15/02/26 2/15 Spiritforged Booster Draft Las Vegas 52 1513 13° 2–1 -1
11/02/26 2/10 Nexus Night Pre-Rift Las Vegas 64 1512 17° 2–1 +13
08/02/26 2/8 Spiritforged Pre-Rift Event Las Vegas 79 1514 20° 2–1–1 -4
11/01/26 Sunday Morning Summoner Skirmish - January Las Vegas 14 1508 2–2 -6
10/01/26 1/9 Friday Evening Nexus Nights - 1v1 Las Vegas 19 1520 2–1–1 -3
03/01/26 Saturday Afternoon Summoner Skirmish - January Las Vegas 48 1543 31° 2–2 -22
03/01/26 1/2 Friday Evening Nexus Nights - 1v1 Las Vegas 21 1536 2–1–1 +3
02/01/26 1/1 Nexus Night Las Vegas 22 1550 3–0 +37
31/12/25 12/30 Nexus Night Las Vegas 49 1525 3–0 +38
20/12/25 Saturday Afternoon Summoner Skirmish - December Las Vegas 45 1544 26° 2–3 -2
20/12/25 12/19 Friday Evening Nexus Nights - 1v1 Las Vegas 17 1523 2–1–1 +5
13/12/25 12/12 Friday Evening Nexus Nights - 1v1 Las Vegas 17 1524 3–0–1 +41
12/12/25 Thursday Evening Summoner Skirmish - December Las Vegas 28 1563 22° 1–1 +8
06/12/25 12/5 Friday Evening Nexus Nights - 1v1 Las Vegas 16 1488 2–1–1 +32
01/12/25 11/30 Sunday Nexus Night Las Vegas 34 1528 13° 2–1–2 +38
29/11/25 11/28 Friday Evening Nexus Nights - 1v1 Las Vegas 14 1533 1–2–1 +2
12/11/25 Tuesday Nexus Night Las Vegas 52 1539 51° 0–3 -53
08/11/25 Saturday Afternoon Release Event Las Vegas 26 11° 1–3 -41

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 5 events 52%
  • 16 to 99 22 events 54%
  • Under 16 4 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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