← United States

Scene BOB

#5,778 in the world · #2,038 in United States · in the top 12% nationally. 30 official events, 68 matches won and 64 lost.

  • 1645±31Rating · margin ±31
  • 1549Average field · 25 entr.
  • 38%vs top 5% (6–10)

What they have done so far

  • Has won 2 tournaments. The biggest one had 26 players entered.
  • Made top 8 10 times in 30 tournaments: 33% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,580 points, across 13 entrants.
  • They are 45 points away from the top 1,000: United States.

How the rating moved

Between 1,420 and 1,645, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Aloha Card Shop - Vendetta Summoner Skirmish I Honolulu 26 1570 6–0 +64
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Honolulu 42 1535 24° 1–2 -21
15/08/26 NN - Ven Bo3 8/15 Honolulu 26 1551 4–1 +33
15/08/26 Friday Evening Nexus Nights - 1v1 Kapolei 17 1561 14° 0–3 -42
08/08/26 Nexus Night - 8/8 VEN Honolulu 30 1556 3–1 +20
08/08/26 Friday Evening Nexus Nights - 1v1 Kapolei 18 1573 10° 2–2 +2
06/08/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 26 1571 3–2 -1
01/08/26 Nexus Night - Vendetta 8/1 Honolulu 27 1566 18° 2–2 -9
04/04/26 Nexus Night - 4/4 Honolulu 21 1565 3–2 -3
02/04/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 18 1555 3–1 +18
28/03/26 Saturday Afternoon Summoner Skirmish - March Honolulu 29 1555 15° 3–2 +3
22/03/26 Sunday Summoner Skirmish - March Honolulu 28 1531 3–3 -5
12/03/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 20 1547 4–1 +41
08/03/26 Sunday Morning Summoner Skirmish - March Kapolei 13 1580 2–2–1 +11
07/03/26 Nexus Night Lunar Event Honolulu 24 1541 4–0 +58
28/02/26 Nexus Night (Feb 28th) Honolulu 32 1524 10° 3–2 +23
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Kapolei 16 1550 2–2 +24
21/02/26 Nexus Night - Feb 21 (Main) Honolulu 24 1567 21° 1–4 -33
19/02/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 32 1538 32° 0–2 -20
15/02/26 Sunday Morning Spiritforged Pre-Rift Event #2 Kapolei 16 1543 13° 0–3 -37
14/02/26 Nexus Night - SF Feb 14 Honolulu 20 1545 3–1 +35
24/01/26 Nexus Nights: Jan 24th - Format Bo1 Honolulu 27 1551 10° 3–2 +32
18/01/26 Sunday Morning Summoner Skirmish - January Kapolei 14 1549 13° 1–3 -13
17/01/26 Nexus Night - 1v1 Jan 17th Honolulu 31 1558 18° 2–3 +7
11/01/26 Saturday Afternoon Summoner Skirmish - January Honolulu 27 1537 14° 2–3 +4
20/12/25 Saturday Afternoon Nexus Nights - 1v1 Honolulu 28 1551 23° 1–4 -32
13/12/25 Saturday Afternoon Summoner Skirmish - December Honolulu 34 1519 3–2–1 +66
13/12/25 Friday Evening Summoner Skirmish - December Kapolei 25 1520 14° 0–3–1 -41
22/11/25 Saturday Morning Nexus Nights - 1v1 Honolulu 31 1530 19° 2–3 -23
15/11/25 Saturday Afternoon Nexus Night Honolulu 32 1529 23° 2–3 -16

Form and consistency

On a 6-win streak.

  • 16 to 99 28 events 52%
  • Under 16 2 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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