CAGEINTHERAGE
#40,950 in the world · #15,135 in United States · in the top 87% nationally. 6 official events, 5 matches won and 15 lost.
- 1412±82Rating · margin ±82
- 1533Average field · 184 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Their peak is 1,500 points, reached in December 2025: today they sit 88 points below it.
- The toughest field they have faced averaged 1,559 points, across 31 entrants.
- They are 165 points away from the top 5,000: United States.
How the rating moved
Between 1,412 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 31 | 1559 | 20° | 1–4 | -2 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 792° | 1–3 | -4 |
| 26/02/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 62 | 1520 | 55° | 1–4 | -50 |
| 23/02/26 | GXGAMERS Thu 02/22 RIFTBOUND Nexus Night 1v1 LOS ANGELES | 13 | 1517 | 11° | 1–2–1 | -18 |
| 13/02/26 | Next-Gen Games Thursday Nexus Nights Los Angeles | 14 | 1526 | 9° | 1–2 | -14 |
| 18/12/25 | Nexus Nights @ Geeky Teas & Games Burbank | 14 | 1524 | 13° | 0–0–1 | 0 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 2 events 20%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL shin US 1783 0–1
- junglekingdom US 1741 0–1
- Gunner62 US 1706 0–1
- Nìls US 1684 0–1
- Damian US 1642 0–1
- sunbadger US 1638 0–1
- JoshYehl US 1626 0–1
- Riot Tao US 1607 1–1
- Janitor Cc23kid US 1581 1–0
- Zenith US 1550 0–1
- Riot Ramyun US 1532 0–1
- Riot PoroThrower US 1529 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →