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Cinnamonamon

#17,347 in the world · #6,367 in United States · in the top 37% nationally. 7 official events, 11 matches won and 8 lost.

  • 1552±85Rating · margin ±85
  • 1545Average field · 35 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,624 points, across 25 entrants.
  • They are 25 points away from the top 5,000: United States.

How the rating moved

Between 1,474 and 1,578, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
18/03/26 Wednesday Night Nexus Nights - 1v1 Plano 25 1624 25° 0–1 -26
26/02/26 Wednesday Night Nexus Nights - 1v1 Plano 37 1573 17° 2–1 +13
19/02/26 Wednesday Evening Nexus Nights - 1v1 Plano 38 1577 25° 1–2 -11
17/02/26 Game Nerdz Mesquite Spiritforged Launch Party Mesquite 38 1528 11° 2–1 +25
08/02/26 Reaper Saturday Evening Spiritforged Pre-Rift Event Denton 78 1504 21° 2–1–1 +13
10/01/26 Reaper Friday Evening Nexus Nights - 1v1 Denton 15 1552 3–0 +64
03/01/26 Friday Evening Nexus Nights - 1v1 Denton 13 1460 10° 1–2 -26

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 50%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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