← Australia

rats

#41,847 in the world · #2,385 in Australia · in the top 88% nationally. 8 official events, 6 matches won and 16 lost.

  • 1404±78Rating · margin ±78
  • 1516Average field · 22 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,547 points, across 16 entrants.
  • They are 142 points away from the top 1,000: Australia.

How the rating moved

Between 1,401 and 1,468, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
06/04/26 Riftbound Nexus Nights Ashfield 19 1534 18° 0–3 -23
28/03/26 Riftbound - Constructed - Nexus Night @ Good Games Town Hall Sydney 18 1500 2–1 +26
21/02/26 Riftbound - Standard - Nexus Night @ Good Games Town Hall Sydney 16 1547 12° 1–2 -4
07/02/26 星期六 Afternoon Spiritforged Pre-Rift Event sydney 26 1476 16° 1–2 -7
20/01/26 1.20 Tuesday Evening Nexus Nights - 1v1 Sydney 16 1520 1–2–1 -4
12/12/25 SPELLROO GAMING 12.12 Riftbound Nexus Night (Constructed) Concord West 23 1511 21° 0–3–1 -52
15/11/25 Riftbound - Constructed - Nexus Night @ Town Hall Sydney 38 1522 28° 1–1 +7
08/11/25 Riftbound - Release Event [Sealed] Sydney 38 16° 0–2 -39

Form and consistency

On a 3-loss streak.

  • 16 to 99 8 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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