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Toji Zenin

#14,967 in the world · #5,494 in United States · in the top 32% nationally. 28 official events, 70 matches won and 49 lost.

  • 1567±33Rating · margin ±33
  • 1538Average field · 173 entr.
  • 33%vs top 5% (3–6)

What they have done so far

  • Has won 3 tournaments. The biggest one had 19 players entered.
  • Made top 8 13 times in 28 tournaments: 46% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,669 points, reached in March 2026: today they sit 102 points below it.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 10 points away from the top 5,000: United States.

How the rating moved

Between 1,489 and 1,669, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
15/08/26 World Bundle Tournament!!! Salem 28 1549 24° 1–2 -20
06/08/26 Thursday Evening Nexus Nights - 1v1 Salem 13 1501 10° 0–3 -51
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 316° 3–3 -15
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 743° 3–2 -2
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 355° 3–2 +5
05/04/26 Monday Evening Summoner Skirmish - April Boston 15 1546 4–2 +11
21/03/26 Battleground Saugus - Summoner Skirmish - 3/21/26 Saugus 25 1540 22° 0–2 -30
14/03/26 Battleground Saugus - Nexus Night Event Saugus 14 1537 4–0 +35
14/03/26 Hits and Holos - Summoner Skirmish Watertown 12 1565 3–1–1 +21
08/03/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 19 1542 3–1 +18
07/03/26 Saturday Afternoon Summoner Skirmish - March Salem 20 1520 5–2 +36
01/03/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 17 1515 3–0–1 +34
15/02/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 18 1521 10° 1–2 -19
07/02/26 Battleground Saugus - Spiritforged Pre-Rift Event - 2/7/26 Saugus 47 1550 23° 1–2 -13
18/01/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 23 1528 19° 1–3 -37
11/01/26 Battleground Framingham - Summoner Skirmish - 1/11/26 Framingham 14 1548 4–2 +22
11/01/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 18 1542 10° 2–2 -13
04/01/26 Sunday Afternoon Summoner Skirmish - January North Providence 17 1536 10° 2–2 -7
03/01/26 Battleground Saugus - Summoner Skirmish - 1/3/2026 Saugus 47 1528 14° 3–3 -16
02/01/26 Friday Evening Summoner Skirmish - January Ipswich 16 1540 2–1–1 -7
28/12/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 25 1546 3–1 +15
21/12/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 22 1550 12° 2–2 -7
13/12/25 Battleground Saugus - Summoner Skirmish - 12/13/2025 Saugus 19 1534 6–1–1 +65
07/12/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 21 1517 3–1 +53
01/12/25 Nexus Night Boston 20 1526 16° 0–3 -55
30/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 19 1497 10° 2–2 -17
23/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 20 1489 3–1–1 +15
16/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 20 3–1 +46

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 56%
  • 16 to 99 20 events 55%
  • Under 16 5 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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