Cristiano
#27,160 in the world · #2,190 in Italy · in the top 53% nationally. 22 official events, 27 matches won and 31 lost.
- 1498±42Rating · margin ±42
- 1540Average field · 37 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Has won 1 tournament.
- Made top 8 16 times in 22 tournaments: 73% of the time.
- Their best run is 8 tournaments in a row with the rating going up.
- Their all-time peak is 1,575 points.
- The toughest field they have faced averaged 1,608 points, across 23 entrants.
- They are 88 points away from the top 1,000: Italy.
How the rating moved
Between 1,425 and 1,569, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Sealed Deck Challenge - RQ Barcelona Saturday 12pm FIXED Las Vegas | 258 | 1524 | 173° | 1–2–1 | 0 |
| 22/08/26 | Sealed Deck Challenge - RQ Barcelona Saturday 12pm Sants-Montjuïc | 251 | 1525 | 53° | 0–0–2 | -2 |
| 20/08/26 | Don Mazo - Nexus Night 1v1 Eixample | 23 | 1608 | 21° | 0–2–1 | -31 |
| 09/08/26 | Sunday Afternoon Nexus Nights - 1v1 Civita Castellana | 10 | 1480 | 2° | 3–1 | +30 |
| 25/07/26 | Vendetta Pre-Rift Event @ Magic Stupor Mundi Viterbo | 9 | 1552 | 5° | 1–1–1 | -5 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Viterbo | 4 | 1567 | 3° | 1–2 | -6 |
| 17/07/26 | Magic Stupor Mundi Summoner Skirmish - Luglio Viterbo | 4 | 1510 | 4° | 0–3 | -39 |
| 21/06/26 | Magic Stupor Mundi Summoner Skirmish - Giugno Viterbo | 8 | 1543 | 5° | 1–2 | -18 |
| 05/06/26 | Magic Stupor Mundi RNC Tappa 1 Viterbo | 8 | 1563 | 4° | 2–1 | +5 |
| 21/03/26 | Summoner Skirmish - March Viterbo | 5 | 1583 | 2° | 2–0–1 | +24 |
| 14/03/26 | Saturday Afternoon Nexus Nights - 1v1 Viterbo | 5 | 1581 | 3° | 1–1 | +3 |
| 07/03/26 | Saturday Afternoon Nexus Nights - 1v1 Viterbo | 6 | 1579 | 3° | 2–1 | +16 |
| 28/02/26 | Saturday Afternoon Nexus Nights - 1v1 Viterbo | 4 | — | 2° | 1–0–2 | +17 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 Viterbo | 4 | — | 1° | 3–0 | +39 |
| 08/02/26 | domenica Afternoon Spiritforged Pre-Rift Event Tarquinia | 21 | 1526 | 12° | 2–2–2 | +3 |
| 07/02/26 | Spiritforged Pre-Rift Event Viterbo | 13 | 1537 | 4° | 2–1–2 | +27 |
| 25/01/26 | Summoner Skirmish - January Viterbo | 5 | 1470 | 5° | 0–1–1 | -6 |
| 07/12/25 | domenica Night Summoner Skirmish - December Tarquinia | 12 | 1552 | 8° | 1–2–1 | +16 |
| 29/11/25 | sabato Afternoon Summoner Skirmish - December Viterbo | 8 | 1509 | 6° | 1–2 | 0 |
| 23/11/25 | domenica Afternoon Nexus Night Tarquinia | 10 | 1509 | 10° | 0–4 | -71 |
| 09/11/25 | Release Event Viterbo | 13 | — | 10° | 0–2–1 | -44 |
| 09/11/25 | Sunday Morning Release Event Tarquinia | 24 | — | 5° | 3–1–1 | +40 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 17%
- 16 to 99 3 events 36%
- Under 16 17 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Horder IT 1718 2–2
- ClozioSb IT 1681 1–3
- Ðeltaah IT 1675 0–1
- Kezakezake IT 1665 1–2
- Loklin FR 1644 0–1
- farabutto999 IT 1642 0–2
- FAF leocaste IT 1633 0–1
- AlexMrBlue IT 1605 1–9
- Akai96 IT 1605 1–2
- jgangsterboy NL 1585 0–1
- Darkgaetbrnd FR 1578 0–1
- Larthus IT 1572 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →