riceman
#38,348 in the world · #14,183 in United States · in the top 82% nationally. 12 official events, 13 matches won and 26 lost.
- 1432±62Rating · margin ±62
- 1539Average field · 119 entr.
- 67%vs top 5% (2–1)
What they have done so far
- Made top 8 3 times in 12 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,541 points.
- The toughest field they have faced averaged 1,595 points, across 21 entrants.
- They are 145 points away from the top 5,000: United States.
How the rating moved
Between 1,367 and 1,507, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/03/26 | Sunday Evening Summoner Skirmish - March Seattle | 18 | 1511 | 16° | 0–3 | -28 |
| 15/03/26 | Cardceus - Sunday Afternoon Nexus Nights - 1v1 Seattle | 15 | 1527 | 5° | 2–1–1 | +22 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March Bellevue | 16 | 1538 | 5° | 3–1 | +43 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 4pm Saturday Las Vegas | 123 | 1542 | 51° | 2–2–1 | +28 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 760° | 1–3 | -4 |
| 21/02/26 | Friday Evening Nexus Nights - 1v1 Redmond | 41 | 1529 | 36° | 0–3–3 | -13 |
| 18/02/26 | Zulu's Spiritforged Pre-Rift Event 2 Bothell | 49 | 1519 | 41° | 0–1–1 | -12 |
| 17/01/26 | Friday Night (1/16) Summoner Skirmish - January Redmond | 15 | 1548 | 9° | 0–3 | -49 |
| 10/12/25 | Nexus Nights at Zulu's Bothell | 45 | 1550 | 26° | 0–3 | -62 |
| 06/12/25 | Saturday Afternoon Summoner Skirmish - December Seattle | 30 | 1531 | 6° | 3–2 | +42 |
| 29/11/25 | Saturday Afternoon Summoner Skirmish - December Seattle | 21 | 1595 | 16° | 1–3 | -33 |
| 01/11/25 | LDXP Tacoma 2025 Riftbound Release Weekend Sealed Deck Tournament Saturday 4:00pm Tacoma | 78 | 1523 | 52° | 1–1 | -2 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 2 events 33%
- 16 to 99 8 events 28%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cameroncshenoy US 1780 1–1
- Blade US 1710 1–0
- Deep US 1691 0–1
- HappySize US 1650 0–1
- blazeitbots420 US 1647 0–1
- TheFlyingDuchman US 1640 0–1
- FigApples US 1627 0–2
- Exoria US 1617 0–1
- Azazel US 1615 1–0
- Ramenation US 1608 0–1
- Aiumi US 1600 0–1
- CactiMamba US 1577 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →