← United States

CATL Paradoxicat

#2,520 in the world · #859 in United States · in the top 5% nationally. 70 official events, 123 matches won and 93 lost.

  • 1699±24Rating · margin ±24
  • 1544Average field · 64 entr.
  • 34%vs top 5% (12–23)

What they have done so far

  • Has won 4 tournaments. The biggest one had 29 players entered.
  • Made top 8 37 times in 70 tournaments: 53% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,746 points.
  • The toughest field they have faced averaged 1,642 points, across 26 entrants.
  • They are 30 points away from the top 500: United States.

How the rating moved

Between 1,465 and 1,744, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1505 2–1 -8
30/08/26 CardArt Nexus Nights VEN End of Month Sunnyvale 26 1642 22° 1–2 -27
29/08/26 GK Redwood City Vendetta Summoner Skirmish I Redwood City 21 1548 4–2–1 -5
29/08/26 CardArt Nexus Nights VEN End of Month Sunnyvale 36 1605 15° 2–1 -5
28/08/26 Merlion Games Nexus Night - Constructed | August 27, 2026 San Carlos 29 1561 3–0 +18
22/08/26 CardArt Nexus Nights VEN Sunnyvale 32 1588 12° 2–1 -1
21/08/26 Merlion Games Nexus Night - Constructed | August 20, 2026 San Carlos 30 1539 3–0 +27
20/08/26 Wednesday Night Nexus Nights Palo Alto 15 1598 2–1 -10
17/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1577 2–1 -1
15/08/26 CardArt Nexus Nights VEN Sunnyvale 33 1578 12° 2–1 +2
14/08/26 Merlion Games Nexus Night - Constructed | August 13, 2026 San Carlos 32 1541 3–0 +19
13/08/26 Wednesday Night Nexus Nights Palo Alto 17 1614 3–0 +29
11/08/26 GK Redwood City Monday Nexus Night Redwood City 43 1510 15° 2–1 -3
09/08/26 Saturday Evening Nexus Nights - 1v1 Sunnyvale 48 1566 3–0 +24
07/08/26 Merlion Games Nexus Night - Constructed | August 06, 2026 San Carlos 37 1578 3–0 +30
04/08/26 GK Redwood City Monday Nexus Night Redwood City 37 1547 3–0 +28
03/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1547 3–0 +38
31/05/26 Regional Rebound - RQ Vancouver Sunday 11am Vancouver 540 1583 123° 4–2 +50
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 381° 2–2 -4
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 764° 2–3 -6
04/04/26 Summoner Skirmish - April @GKRWC Redwood City 18 1571 15° 1–3 -34
03/04/26 Merlion Games Nexus Night San Carlos 17 1550 2–1 +19
02/04/26 Wednesday 6:30pm Nexus Nights Palo Alto 31 1556 21° 1–2 -7
31/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 17 1508 2–1 +12
30/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 14 1511 14° 0–3 -42
28/03/26 Saturday Morning Summoner Skirmish - March Palo Alto 24 1597 14° 2–3 -7
27/03/26 Merlion Games Nexus Night San Carlos 22 1531 2–1 +7
26/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 18 1534 3–0 +45
24/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 23 1551 23° 0–3 -38
20/03/26 Merlion Games Nexus Night San Carlos 32 1536 22° 1–2 -13
19/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 20 1568 2–1 +9
17/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 24 1554 23° 0–3 -49
16/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 13 1552 3–0 +21
13/03/26 Merlion Games Nexus Night San Carlos 15 1517 3–0 +39
12/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 29 1567 2–1 +22
10/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 29 1546 3–0 +38
07/03/26 Summoner Skirmish - March @GKRWC Redwood City 19 1601 1–2–1 +17
06/03/26 Merlion Games Nexus Night San Carlos 26 1550 24° 0–3 -24
05/03/26 Wednesday 6:30pm Nexus Night Palo Alto 33 1571 17° 1–1–1 +13
03/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 29 1503 2–1 +19

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 53%
  • 16 to 99 57 events 55%
  • Under 16 10 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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