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Yeasty

#44,122 in the world · #16,302 in United States · in the top 94% nationally. 6 official events, 4 matches won and 14 lost.

  • 1379±77Rating · margin ±77
  • 1514Average field · 23 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,536 points, across 13 entrants.
  • They are 198 points away from the top 5,000: United States.

How the rating moved

Between 1,362 and 1,445, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Friday Evening Nexus Nights - 1v1 Naperville 16 1515 15° 0–2 -28
06/08/26 Goblin Games & Hobby: Nexus Night August 05, 2026 Bolingbrook 13 1536 2–1 +45
07/03/26 Friday Evening Nexus Nights - 1v1 Naperville 15 1505 14° 1–2 -16
08/02/26 SullysAbode Spiritforge Pre-Rift Event Bolingbrook 27 1490 23° 0–2 -27
08/02/26 Chupacabra Games Spiritforged 10pm Pre-Rift! Naperville 45 1524 39° 0–3–3 -40
01/11/25 Chupacabra Games Riftbound Release Event! Naperville 22 19° 1–4 -55

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 7%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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