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Yukko

#6,831 in the world · #514 in Canada · in the top 15% nationally. 33 official events, 65 matches won and 35 lost.

  • 1633±34Rating · margin ±34
  • 1533Average field · 36 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Has won 5 tournaments. The biggest one had 25 players entered.
  • Made top 8 17 times in 33 tournaments: 52% of the time.
  • Their best run is 9 tournaments in a row with the rating going up.
  • Their all-time peak is 1,721 points.
  • The toughest field they have faced averaged 1,571 points, across 42 entrants.
  • They are 3 points away from the top 500: Canada.

How the rating moved

Between 1,520 and 1,702, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Riftbound Vendetta Summoner Skirmish @ Taps Games Edmonton 42 1571 4–1–2 +26
28/08/26 Eclipse Games - Nexus Night T6X 0V1 26 1553 2–0 +18
27/08/26 Eclipse Games - Nexus Night T6X 0V1 26 1483 10° 2–1 -2
23/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 43 1554 15° 1–1 -7
09/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 43 1548 41° 0–3 -48
02/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 47 1564 44° 0–3 -53
05/04/26 Riftbound Nexus Nights @ Taps Games Edmonton 33 1550 12° 2–1 -3
14/03/26 Summoner Skirmish @ Taps Games Edmonton 74 1553 5–2–1 +14
04/03/26 Tuesday Night Nexus Nights - 1v1 Edmonton 14 1570 3–0 +25
01/03/26 Saturday Evening Nexus Nights - 1v1 @ Warp One T6E 1Z1 20 1538 3–0 +22
25/02/26 Tuesday Night Nexus Nights - 1v1 (Copy) (Copy) (Copy) Edmonton 19 1557 3–0 +26
22/02/26 Riftbound Nexus Nights @ Taps Games Edmonton 83 1515 3–0 +26
18/02/26 Tuesday Night Nexus Nights - 1v1 (Copy) (Copy) Edmonton 14 1536 2–0–1 +15
15/02/26 Riftbound Nexus Nights @ Taps Games Edmonton 80 1517 17° 2–1 +12
08/02/26 Eclipse Games - Spiritforged Pre-Rift Event 2pm T6X 0V1 21 1485 2–1 +6
08/02/26 Eclipse Games - Spiritforged Pre-Rift Event 10am T6X 0V1 25 1510 3–0–1 +36
08/02/26 Saturday Evening Spiritforged Pre-Rift Event @ Warp One T6E 1Z1 27 1513 24° 0–2–1 -31
18/01/26 Riftbound Nexus Nights @ Taps Games Edmonton 40 1527 21° 0–2 -27
11/01/26 Riftbound Nexus Night @ Taps Games Edmonton 49 1505 28° 1–2 -10
04/01/26 Riftbound Nexus Night @ Taps Games Edmonton 46 1509 18° 2–1 +5
21/12/25 Riftbound Nexus Night @ Taps Games Edmonton 51 1523 2–1 +11
07/12/25 December Summoner Skirmish Edmonton 31 1530 11° 2–2 -8
06/12/25 Saturday Afternoon Summoner Skirmish - December AB T5E 4C2 30 1537 16° 2–3 -25
04/12/25 Nexus Night @ Eclipse Games - 1v1 T6X 0V1 16 1527 3–0 +25
29/11/25 Riftbound Nexus Night @ Taps Games Taps Games 72 1525 13° 2–1 +4
24/11/25 Sunday Evening Nexus Nights - 1v1 @ Warp One T6E 1Z1 18 1565 2–2 -1
17/11/25 Sunday Evening Nexus Nights - 1v1 T6E 1Z1 16 1550 2–1–1 +2
13/11/25 Weekly Nexus Nights @ Eclipse Games T6X 0V1 20 1504 14° 0–0–1 -3
10/11/25 Sunday Evening Nexus Night T6E 1Z1 21 1546 2–1–1 +8
06/11/25 Weekly Nexus Nights @ Eclipse Games T6X 0V1 19 0–0–1 -3
05/11/25 Tuesday Evening Nexus Night Edmonton 13 1–2 -33
01/11/25 Riftbound Prerelease @ Eclipse Games T6X 0V1 16 3–0–1 +48
01/11/25 Saturday Morning Release Event Edmonton 33 4–1 +58

Form and consistency

On a 3-loss streak.

  • 16 to 99 30 events 58%
  • Under 16 3 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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