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Malo

#43,122 in the world · #348 in Portugal · in the top 93% nationally. 6 official events, 4 matches won and 13 lost.

  • 1391±84Rating · margin ±84
  • 1539Average field · 21 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 32 players entered.
  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their peak is 1,577 points, reached in February 2026: today they sit 186 points below it.
  • The toughest field they have faced averaged 1,567 points, across 19 entrants.
  • They are 92 points away from the top 250: Portugal.

How the rating moved

Between 1,384 and 1,577, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
22/03/26 Riftbound Summoner Skirmish - March Coimbra 19 1567 12° 0–1–1 +7
18/03/26 Wednesday Nexus Nights - 1v1 Coimbra 16 1538 14° 0–3 -48
11/03/26 Wednesday Nexus Nights - 1v1 Coimbra 19 1542 18° 1–3 -19
25/02/26 Wednesday Nexus Nights - 1v1 Coimbra 20 1534 17° 0–3 -56
18/02/26 Wednesday Nexus Nights - 1v1 Coimbra 19 1544 18° 0–3 -70
07/02/26 Morning Spiritforged Pre-Rift Event Coimbra 32 1510 3–0–3 +77

Form and consistency

On a 5-loss streak.

  • 16 to 99 6 events 19%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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