← Italy

Pische10

#27,359 in the world · #2,212 in Italy · in the top 53% nationally. 10 official events, 13 matches won and 15 lost.

  • 1497±62Rating · margin ±62
  • 1554Average field · 65 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 2 tournaments. The biggest one had 8 players entered.
  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their peak is 1,582 points, reached in January 2026: today they sit 85 points below it.
  • The toughest field they have faced averaged 1,589 points, across 30 entrants.
  • They are 89 points away from the top 1,000: Italy.

How the rating moved

Between 1,464 and 1,582, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 286° 0–1 -12
07/03/26 RIFTBOUND: Summoner Skirmish - March Rome 11 1570 11° 0–3 -34
07/02/26 Spiritforged Pre-Rift Event - Comix Café Grosseto 8 1508 3–0–1 +36
01/02/26 Road to Regionals: Testing Tournament 1/2 @Damnation 2026 PISA 81 1574 57° 1–3–2 -24
31/01/26 Summoner Skirmish @Damnation Fest - January Lucca 30 1589 23° 1–4 -51
10/01/26 Summoner Skirmish Gennaio - Comix Café Grosseto 4 3–0 +51
28/12/25 Nexus Nights - Sealed 1v1 - Comix Café Grosseto Grosseto 10 1482 0–0–4 -15
17/12/25 La Civetta Mercoledi sera Nexus Nights - 1v1 Rome 18 1565 3–0–1 +82
08/11/25 Golden Store Roma: Release Riftbound! Rome 27 16° 1–3–1 -35
07/11/25 Launch Event Riftbound Rome 45 27° 1–1–1 -1

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 5 events 30%
  • Under 16 4 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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