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0x539

#7,479 in the world · #2,675 in United States · in the top 16% nationally. 4 official events, 12 matches won and 7 lost.

  • 1626±75Rating · margin ±75
  • 1550Average field · 247 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 3 times in 4 tournaments: 75% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,639 points.
  • The toughest field they have faced averaged 1,575 points, across 14 entrants.

How the rating moved

Between 1,523 and 1,626, across 4 events with history.

Last 4 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 167° 5–3–3 +57
22/08/26 TGS BATAVIA Vendetta Summoner Skirmish I Batavia 12 3–1 +28
17/08/26 Monday Evening Vendetta Summoner Skirmish I Geneva 14 1575 2–2 +18
14/08/26 Thursday Evening Nexus Nights - 1v1 Naperville 16 1502 2–1 +23

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 45%
  • 16 to 99 1 events 67%
  • Under 16 2 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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