1000TYPHOONS
#17,051 in the world · #6,259 in United States · in the top 36% nationally. 6 official events, 7 matches won and 2 lost.
- 1554±90Rating · margin ±90
- 1511Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,593 points.
- The toughest field they have faced averaged 1,534 points, across 15 entrants.
- They are 23 points away from the top 5,000: United States.
How the rating moved
Between 1,538 and 1,574, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Evening Riftbound Open Play Castle Rock | 15 | 1493 | 4° | 0–0–1 | -3 |
| 17/08/26 | Monday Evening Nexus Nights - 1v1 Castle Rock | 13 | 1521 | 8° | 0–0–2 | -8 |
| 11/08/26 | Monday Night Nexus Night! Castle Rock | 16 | 1504 | 14° | 0–0–1 | -9 |
| 08/02/26 | Sunday Afternoon Pre-Rift Event Castle Rock | 15 | 1534 | 5° | 2–1–1 | +2 |
| 02/12/25 | Monday night Nexus Night Castle Rock | 18 | 1503 | 4° | 3–1 | +34 |
| 08/11/25 | Saturday Afternoon Release Event Castle Rock | 17 | — | 5° | 2–0–1 | +38 |
Form and consistency
On a 5-loss streak.
- 16 to 99 3 events 63%
- Under 16 3 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- stupnick US 1646 1–0
- ZanBerserker US 1627 0–1
- MaFuggin US 1534 0–1
- DukeDorchestor US 1518 1–0
- Majin Jew US 1500 0–2
- turtlebro US 1498 0–1
- CaulkDestroyer US 1486 0–1
- Greenfyre US 1481 1–0
- UwU Deck Kitten US 1453 1–1
- Karen B US 1442 1–0
- LevyBurkwe US 1440 1–0
- TheHanekawa27 US 1406 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →