← Australia

10PercentGambler

#5,864 in the world · #323 in Australia · in the top 12% nationally. 28 official events, 53 matches won and 32 lost.

  • 1644±35Rating · margin ±35
  • 1540Average field · 103 entr.
  • 25%vs top 5% (3–9)

What they have done so far

  • Has won 2 tournaments. The biggest one had 18 players entered.
  • Made top 8 17 times in 28 tournaments: 61% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,663 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 17 points away from the top 250: Australia.

How the rating moved

Between 1,483 and 1,646, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Wednesday Riftbound Nexus Night Gungahlin 19 1555 2–0–1 +15
23/08/26 Riftbound: Vendetta - Summoner Skirmish August - Woden 7 Neptune St 16 1576 4–2 +22
17/08/26 Jolt Games - Monday Nexus Night Mitchell 16 1567 2–1 +7
10/08/26 Jolt Games - Nexus Nights - 1v1 Mitchell 17 1584 2–1 +24
08/08/26 Saturday Evening Nexus Nights - 1v1 Belconnen 14 1481 1–1–2 -18
03/08/26 Jolt Games - Nexus Nights - 1v1 Mitchell 19 1582 2–1 +5
01/08/26 Good Games Championships - Riftbound Canberra 42 1571 21° 2–3 -16
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 326° 4–3 +2
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 509° 1–3–1 -43
05/04/26 Gungahlin Summoner Skirmish - April Gungahlin 16 1510 3–1 +9
23/03/26 Jolt Games Nexus Nights - 1v1 Mitchell 16 1548 2–1 +2
16/03/26 Jolt Games Nexus Nights - 1v1 Mitchell 13 1569 3–0 +28
13/03/26 Jolt Games - Summoner Skirmish - March Mitchell 16 1586 2–2 0
10/03/26 Tuesday Evening Riftbound Open Play Belconnen 15 1502 0–0–1 -4
07/03/26 Gungahlin Summoner Skirmish - March Gungahlin 18 1549 6–1 +56
03/03/26 Tuesday Evening Riftbound Open Play Belconnen 14 1519 0–0–1 -4
24/02/26 Tuesday Evening Riftbound Open Play Belconnen 20 1502 12° 0–0–1 -2
19/02/26 Thursday Evening Nexus Night weekly Canberra 13 1489 3–0 +37
17/02/26 Tuesday Evening Riftbound Open Play Belconnen 19 1482 16° 0–0–1 0
16/02/26 AKI Win a BOX Nexus - 1v1 Canberra 18 1514 2–1–1 +12
14/02/26 AKI Win a BOX Nexus - 1v1 Canberra 14 1578 3–1 +29
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Belconnen 48 1527 37° 0–1–2 -12
06/02/26 Saturday Morning Spiritforged Pre-Rift Event Canberra 15 1512 1–1–2 +5
06/02/26 Friday Evening Spiritforged Pre-Rift Event Mitchell 34 1543 27° 1–2–1 -22
13/12/25 AKI Store Skirmish Dec 24/191 Anketell St 29 1511 12° 2–2–1 -4
22/11/25 Saturday Evening Nexus Nights - 1v1 Belconnen 15 2–2 +3
10/11/25 Jolt Games - Nexus Nights - 1v1 Mitchell 17 1–1–1 -9
08/11/25 Saturday Evening Release Event - Late Registration shop 24/20 Benjamin Way 40 10° 2–1–1 +22

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 42%
  • 16 to 99 18 events 53%
  • Under 16 8 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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