12937204
#19,336 in the world · #7,061 in United States · in the top 41% nationally. 2 official events, 3 matches won and 1 lost.
- 1540±162Rating · margin ±162
- —Field
- —vs top 5%
How the rating moved
Between 1,500 and 1,540, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/12/25 | Summoner Skirmish - December Cottonwood | 15 | — | 3° | 3–1 | +40 |
| 22/11/25 | Nexus Nights - Multiplayer Cottonwood | 14 | — | 13° | 0–0–1 | 0 |
Form and consistency
On a 2-win streak.
- Under 16 2 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HollowLogic US 1627 1–0
- 12937204 US 1581 0–1
- Panthoow US 1499 1–1
- TheBear US 1474 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →