1acc2rulethemall
#37,316 in the world · #2,203 in Germany · in the top 79% nationally. 5 official events, 6 matches won and 11 lost.
- 1439±95Rating · margin ±95
- 1533Average field · 21 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,545 points, across 25 entrants.
- They are 116 points away from the top 1,000: Germany.
How the rating moved
Between 1,431 and 1,508, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/12/25 | Nexus Nights - 1v1 Hof | 24 | 1536 | 13° | 2–3 | +8 |
| 09/12/25 | Nexus Nights - 1v1 Hof | 20 | 1534 | 20° | 0–3 | -57 |
| 02/12/25 | Nexus Nights - 1v1 Hof | 22 | 1531 | 17° | 1–2 | -20 |
| 25/11/25 | Nexus Night Hof | 25 | 1545 | 14° | 2–1 | +31 |
| 18/11/25 | Nexus Night Hof | 14 | 1521 | 11° | 1–2 | -23 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 36%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PurpleStingray DE 1613 0–1
- Twex1999 DE 1613 0–1
- ThunderPengu DE 1605 1–0
- DAG LingYao DE 1602 0–1
- Primo DE 1595 0–1
- BrainBug DE 1594 1–1
- Kirisu Kuro DE 1578 0–1
- 1acc2rulethemall DE 1533 0–1
- fuma DE 1512 2–0
- Cosar DE 1505 1–0
- Scorch3r DE 1495 0–2
- Crumblexx DE 1477 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →