← Italy

21FanFa

#6,130 in the world · #539 in Italy · in the top 13% nationally. 32 official events, 62 matches won and 38 lost.

  • 1641±33Rating · margin ±33
  • 1512Average field · 69 entr.
  • 40%vs top 5% (2–3)

What they have done so far

  • Has won 9 tournaments. The biggest one had 16 players entered.
  • Made top 8 25 times in 32 tournaments: 78% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,685 points, reached in December 2025: today they sit 44 points below it.
  • The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
  • They are 7 points away from the top 500: Italy.

How the rating moved

Between 1,448 and 1,685, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Dolzago 8 1538 2–1 +10
27/08/26 Monday Afternoon Nexus Nights - 1v1 Dolzago 6 1471 1–0–2 -2
06/08/26 Thursday Night Nexus Nights - 1v1 Dolzago 7 1523 3–0 +24
30/07/26 Thursday Evening Vendetta Pre-Rift Event Dolzago 15 1474 2–2 -19
25/07/26 Friday Afternoon Vendetta Pre-Rift Event Dolzago 7 1485 1–1 -11
23/07/26 Thursday Night Nexus Nights - 1v1 Dolzago 8 1497 3–0 +23
09/07/26 Thursday Night Nexus Nights - 1v1 Dolzago 8 1478 3–0 +27
04/07/26 Saturday Afternoon Summoner Skirmish - July Dolzago 6 1540 1–1 -10
25/06/26 Thursday Night Nexus Nights - 1v1 Dolzago 5 1518 2–0 +18
18/06/26 Thursday Night Nexus Nights - 1v1 Dolzago 4 3–0 +30
11/06/26 Thursday Night Nexus Nights - 1v1 Dolzago 4 1508 3–0 +33
07/05/26 Thursday Afternoon Unleashed Pre-Rift Event Dolzago 10 1452 4–0 +54
04/05/26 Sunday Evening Unleashed Pre-Rift Event Lecco 4 1482 2–1 +16
02/05/26 sabato Afternoon Unleashed Pre-Rift Event Lecco 7 1488 1–2 -9
02/03/26 Monday Night Nexus Nights - 1v1 Lecco 6 1531 0–3 -25
26/02/26 Thursday Nigth Nexus Nights - 1v1 Dolzago 13 1485 12° 0–1–3 -12
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 956° 2–5 -36
14/02/26 Saturday Afternoon Nexus Nights - 1v1 Lecco 5 1513 1–1 +1
12/02/26 Thursday Night Nexus Nights - 1v1 Dolzago 14 1500 14° 1–3 -34
09/02/26 Riftbound Spiritforged Pre-Release Event - Lunedì 09 Febbraio Lecco 16 1473 2–2 -16
07/02/26 Riftbound Spiritforged Pre-Rift Event | Playtime Merate Merate 29 1516 13° 1–1–2 -16
06/02/26 venerdì Night Spiritforged Pre-Rift Event Nerviano 14 1546 2–2 -9
26/01/26 Monday Night Nexus Nights - 1v1 Lecco 4 1557 1–1–1 -6
24/01/26 Summoner Skirmish - sabato 24 Gennaio 2026 Lecco 7 1604 2–1 +12
15/01/26 Thursday Night Nexus Nights - 1v1 Dolzago 6 1448 2–1 -1
22/12/25 lunedì Night Nexus Nights - 1v1 Lecco 8 1522 0–2–1 -32
14/12/25 Riftbound Summoner Skirmish - December | Playtime Merate Merate 20 1540 18° 1–4 -54
01/12/25 Nexus Nights - Lunedì 1 Dicembre Lecco 16 1530 4–0 +33
21/11/25 venerdì Evening Nexus Nights - 1v1 Cologno Monzese 24 1511 3–0–1 +47
17/11/25 Nexus Night - Lunedì 17 Novembre Lecco 16 1488 3–0–1 +43
08/11/25 sabato Morning Nexus Nights - 1v1 Milano 49 1549 4–0–2 +85
03/11/25 Release Event - Lunedì 03 Novembre Lecco 17 13° 2–3 -23

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 29%
  • 16 to 99 8 events 56%
  • Under 16 23 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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