← Australia

24ninjas

#31,110 in the world · #1,723 in Australia · in the top 63% nationally. 7 official events, 8 matches won and 10 lost.

  • 1476±81Rating · margin ±81
  • 1520Average field · 19 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,529 points.
  • The toughest field they have faced averaged 1,557 points, across 16 entrants.
  • They are 70 points away from the top 1,000: Australia.

How the rating moved

Between 1,476 and 1,515, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
12/02/26 Thursday Evening Spiritforged Pre-Rift Event Shop 3/5 Raymond Rd 24 1499 24° 0–0–1 -2
23/01/26 Friday Evening Summoner Skirmish - January (Please purchase a ticket via our website or instore to secure your spot) Penrith 17 1520 17° 0–3 -33
17/01/26 Nexus Night 1v1 - Mega Games Penrith 16 1557 2–2 +10
19/12/25 Friday Evening Summoner Skirmish - December (Please purchase a ticket via our website or instore to secure your spot) Penrith 24 1515 13° 3–2 +8
29/11/25 Nexus Night 1v1 - Mega Games Penrith 15 1519 1–2–1 -22
29/11/25 Riftbound Nexus Night - Mega Games Penrith 20 1512 1–0–1 +19
07/11/25 Friday Evening Release Event 3/5 Raymond Rd 18 11° 1–1–3 -4

Form and consistency

On a 4-loss streak.

  • 16 to 99 6 events 35%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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