24Nugget
#2,958 in the world · #168 in Australia · in the top 7% nationally. 5 official events, 19 matches won and 6 lost.
- 1689±73Rating · margin ±73
- 1534Average field · 304 entr.
- 55%vs top 5% (6–5)
What they have done so far
- Has won 1 tournament. The biggest one had 38 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,712 points.
- The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
- They are 33 points away from the top 100: Australia.
How the rating moved
Between 1,576 and 1,689, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 269° | 5–3 | +3 |
| 22/12/25 | GGF - Monday Nexus Night (22/12) 27-29 Keys St | 24 | 1525 | 5° | 2–1 | -1 |
| 14/12/25 | Riftbound - Summoner Skirmish: Origins #1- Malvern 50 Glenferrie Rd | 35 | 1563 | 2° | 5–1–2 | +80 |
| 07/12/25 | Riftbound - Weekly Locals (Nexus Night) 50 Glenferrie Rd | 20 | 1501 | 3° | 3–1 | +31 |
| 03/12/25 | PoG - Wednesday Nexus Nights 1v1 Melbourne | 38 | 1515 | 1° | 4–0 | +76 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 63%
- 16 to 99 4 events 74%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HO Sequinox SG 1856 0–1
- Ritaqua AU 1820 2–1
- XDPOW AU 1760 2–0
- DingCilia AU 1725 0–1
- illsory AU 1724 1–1
- Dmotedagain AU 1706 1–0
- Sterbby AU 1700 0–1
- Sherizard10 US 1693 1–0
- Thun AU 1678 1–0
- Karthussy AU 1646 1–0
- Jake Gyllenhaal AU 1642 0–1
- Wrk379 AU 1632 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →