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2Knight

#38,647 in the world · #14,300 in United States · in the top 83% nationally. 7 official events, 8 matches won and 13 lost.

  • 1430±68Rating · margin ±68
  • 1510Average field · 20 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their peak is 1,505 points, reached in February 2026: today they sit 75 points below it.
  • The toughest field they have faced averaged 1,558 points, across 16 entrants.
  • They are 147 points away from the top 5,000: United States.

How the rating moved

Between 1,412 and 1,505, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 IRL Cards Nexus Nights Tucson 19 1481 2–1 +18
09/08/26 Isle of Games Sunday Constructed Nexus Night - August 09, 2026 Tucson 19 1498 14° 1–2 -7
09/08/26 Nexus Night @ Arcanum! Tucson 18 1507 13° 1–2 -3
04/08/26 IRL Cards Nexus Nights Tucson 15 1499 15° 0–3 -57
02/08/26 Nexus Night @ Arcanum! Tucson 24 1499 16° 1–2 -26
08/02/26 Amazing Discoveries Spiritforged Pre-Rift Event Tucson 29 1530 2–1–3 +23
07/02/26 TGG Park Place Spiritforged Pre-Rift Event Tucson 16 1558 11° 1–2–2 -18

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 35%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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