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← Germany

3st Insane

#26,380 in the world · #1,553 in Germany · in the top 56% nationally. 8 official events, 14 matches won and 13 lost.

  • 1502±68Rating · margin ±68
  • 1511Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,557 points, reached in April 2026: today they sit 55 points below it.
  • The toughest field they have faced averaged 1,565 points, across 14 entrants.
  • They are 53 points away from the top 1,000: Germany.

How the rating moved

Between 1,460 and 1,557, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Rosenheim 18 1494 2–1 +11
25/07/26 Saturday Morning Vendetta Pre-Rift Event Rosenheim 14 1494 1–1–1 +2
02/05/26 Unleashed Pre-Rift Rosenheim 25 1494 2–1 +26
02/05/26 Unleashed Pre-Rift Rosenheim 21 1494 1–1 +3
27/04/26 Monday Evening Nexus Nights - 1v1 München 20 1524 20° 1–4 -75
20/04/26 Spielewelt's Nexus Night München 20 1492 10° 2–2 -2
14/04/26 Nexus Nights - 1v1 - DDM Afterwork Grillparzerstraße 14 14 1565 1–2 -20
13/04/26 Spielewelt's Nexus Nights - 1v1 München 28 1533 4–1 +57

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 55%
  • Under 16 2 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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