← United States

4FunPlayer

#12,370 in the world · #4,554 in United States · in the top 27% nationally. 6 official events, 14 matches won and 10 lost.

  • 1585±78Rating · margin ±78
  • 1553Average field · 252 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,639 points.
  • The toughest field they have faced averaged 1,578 points, across 16 entrants.
  • They are 46 points away from the top 2,500: United States.

How the rating moved

Between 1,518 and 1,616, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 245° 2–4 -31
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 210° 3–1 +27
04/04/26 Summoner Skirmish - April Snellville 16 1578 3–2 +35
22/02/26 Auggie's Games Riftbound Nexus Nights - 1v1 - Sunday 2/22/26 @ 1:30PM Stone Mt 34 1532 2–1 +15
15/02/26 Sunday Evening Nexus Nights - 1v1 - 2/15/26 - Auggie's Games @ 1:30pm Stone Mt 22 1536 2–1 +21
07/02/26 Auggie’s Games — Riftbound: Spiritforged Pre-Rift — Saturday, Feb 7 @ 2:30 PM Stone Mountain 32 1557 2–1 +18

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 50%
  • 16 to 99 4 events 64%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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