A Lee
#20,620 in the world · #1,128 in Australia · in the top 42% nationally. 4 official events, 7 matches won and 7 lost.
- 1533±96Rating · margin ±96
- 1518Average field · 20 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,566 points.
- The toughest field they have faced averaged 1,540 points, across 14 entrants.
How the rating moved
Between 1,506 and 1,535, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | Guf Werribee Spiritforged March Summoner Skirmish Werribee | 24 | 1538 | 9° | 3–2 | +27 |
| 21/02/26 | win a box Ravenhall | 14 | 1540 | 14° | 0–2 | -29 |
| 17/01/26 | Saturday Summoner Skirmish - January RAVENHALL | 20 | 1510 | 8° | 2–2–1 | +17 |
| 06/01/26 | Tuesday Evening FREE Nexus Nights - 1v1 Ravenhall | 22 | 1482 | 7° | 2–1 | +18 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 54%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Slim AU 1810 0–1
- Kevin Please AU 1703 0–1
- Nash AU 1637 1–0
- ArakniHuntsman AU 1599 1–0
- pk7 AU 1587 0–2
- Jemmmmm AU 1565 1–0
- DanniWins AU 1563 0–2
- Aayvar AU 1556 1–0
- Grey Parser AU 1547 1–0
- Uncle lroh NZ 1540 0–1
- RevolvingElk AU 1500 1–0
- LetmeSnooze AU 1462 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →