← Germany

Aaxsus

#40,346 in the world · #2,393 in Germany · in the top 86% nationally. 6 official events, 7 matches won and 13 lost.

  • 1417±81Rating · margin ±81
  • 1521Average field · 16 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,530 points, reached in February 2026: today they sit 113 points below it.
  • The toughest field they have faced averaged 1,560 points, across 13 entrants.
  • They are 138 points away from the top 1,000: Germany.

How the rating moved

Between 1,417 and 1,530, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
15/03/26 Sonntag Nexus Nights Durlach 18 1530 13° 1–3 -25
07/03/26 Samstag Afternoon Summoner Skirmish - March Speyer 14 1523 14° 0–4 -88
11/02/26 Mittwoch Evening Spiritforged Pre-Rift Event Mühlhausen 16 1456 3–0–1 +55
10/02/26 Dienstag Evening Spiritforged Pre-Rift Event Bergheimer Str. 9 21 1507 16° 1–1–1 +1
19/12/25 Freitag Evening Summoner Skirmish - December Hauptstraße 111 14 1551 2–2–1 +28
13/12/25 Samstag Summoner Skirmish - December Bergheimer Str. 9 13 1560 0–3 -54

Form and consistency

On a 2-loss streak.

  • 16 to 99 3 events 45%
  • Under 16 3 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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