AbeRyker
#37,745 in the world · #2,740 in Canada · in the top 80% nationally. 26 official events, 32 matches won and 47 lost.
- 1436±39Rating · margin ±39
- 1527Average field · 17 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 10 times in 26 tournaments: 38% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,548 points.
- The toughest field they have faced averaged 1,604 points, across 20 entrants.
- They are 23 points away from the top 2,500: Canada.
How the rating moved
Between 1,411 and 1,547, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Monday Night Riftbound Toronto | 16 | 1523 | 5° | 2–1–1 | +25 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Toronto | 16 | 1526 | 14° | 1–3 | -9 |
| 21/08/26 | August 21st @6:30 PM - Anime Alley Weekly Nexus Night M4Y1Z9 | 21 | 1528 | 15° | 0–3 | -22 |
| 17/08/26 | Monday Night Riftbound Toronto | 15 | 1543 | 10° | 0–3 | -20 |
| 10/08/26 | Monday Night Riftbound Toronto | 16 | 1507 | 11° | 2–2 | +4 |
| 03/08/26 | Monday Night Riftbound Toronto | 16 | 1498 | 15° | 1–3 | -20 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 M6J 2Y8 | 12 | 1520 | 6° | 2–1 | +16 |
| 04/04/26 | April 4th @1:00 PM - Saturday Afternoon Summoner Skirmish M4Y1Z9 | 16 | 1568 | 12° | 1–2–1 | -1 |
| 02/04/26 | Thursday night nexus Toronto | 12 | 1466 | 2° | 2–1 | +17 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Toronto | 24 | 1556 | 21° | 0–2–1 | -24 |
| 28/03/26 | [Chonky Collectibles] Saturday Nexus Night - No Draven's M5V 2A8 | 12 | 1514 | 12° | 0–3 | -33 |
| 23/03/26 | Monday Night Riftbound Toronto | 13 | 1482 | 13° | 0–3 | -44 |
| 19/03/26 | Thursday night nexus Toronto | 12 | 1476 | 2° | 2–1 | +6 |
| 16/03/26 | Monday Night Riftbound Toronto | 14 | 1508 | 5° | 3–1 | +26 |
| 15/03/26 | Sunday Evening Nexus Nights - 1v1 (Copy) M6J 2Y8 | 12 | 1553 | 5° | 1–1 | +5 |
| 05/03/26 | March Summoner Skirmish M5T2G5 | 20 | 1604 | 17° | 1–3 | -20 |
| 25/02/26 | Go For Game Nexus Night Toronto | 24 | 1550 | 10° | 2–1 | +17 |
| 18/02/26 | Wednesday Evening Nexus Nights - 1v1 Toronto | 18 | 1583 | 3° | 2–0–1 | +28 |
| 07/02/26 | Spiritforged Pre-Rift Event @ Mad Merchant Games M1V 0B7 | 16 | 1562 | 7° | 2–2 | +16 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event M4Y1Z9 | 14 | 1458 | 4° | 2–1 | +8 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event M4J 1M9 | 40 | 1539 | 39° | 0–1 | -12 |
| 05/02/26 | Clutch Games Nexus Nights Feb 5 M5T2G5 | 16 | 1566 | 12° | 1–2 | -11 |
| 23/01/26 | Anime Alley Nexus Night - Jan 23 2026 M4Y1Z9 | 15 | 1499 | 5° | 2–1–1 | +20 |
| 16/01/26 | Friday Evening Nexus Nights - 1v1 M4Y1Z9 | 22 | 1511 | 12° | 2–2–1 | +7 |
| 02/01/26 | Nexus Night January 2nd Alley M4Y1Z9 | 13 | 1504 | 12° | 1–3 | -26 |
| 26/12/25 | Friday Evening Nexus Nights - 1v1 M4Y1Z9 | 17 | 1562 | 16° | 0–1 | -17 |
Form and consistency
On a 1-loss streak.
- 16 to 99 15 events 34%
- Under 16 11 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Curo Arcane CA 1727 0–1
- Alusian CA 1719 1–1
- SgtWaffles CA 1718 0–1
- Petunia04 CA 1709 0–1
- Trickytreacy CA 1706 0–1
- babaknaeimi CA 1705 0–1
- LolAtMe CA 1689 0–2
- Vermillion CA 1678 0–1
- Legit B Person CA 1676 0–1
- undertaker CA 1668 0–1
- goYugiohPro CA 1666 0–1
- ron CA 1663 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →