Absinthe
#21,344 in the world · #1,695 in Italy · in the top 41% nationally. 28 official events, 35 matches won and 35 lost.
- 1529±46Rating · margin ±46
- 1542Average field · 8 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Has won 2 tournaments. The biggest one had 9 players entered.
- Made top 8 24 times in 28 tournaments: 86% of the time.
- Their all-time peak is 1,579 points.
- The toughest field they have faced averaged 1,577 points, across 8 entrants.
- They are 57 points away from the top 1,000: Italy.
How the rating moved
Between 1,490 and 1,575, across 28 events with history.
Last 28 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/06/26 | Nexus Montecatini Terme | 4 | 1498 | 2° | 2–1 | +8 |
| 14/05/26 | Thursday Night Nexus Nights - 1v1 Montecatini Terme | 7 | 1610 | 4° | 1–1–1 | +10 |
| 02/05/26 | 1° Unleashed Pre-Rift Event - Sabato 2 Maggio Montecatini Terme | 13 | 1502 | 11° | 1–2 | -11 |
| 16/04/26 | Pilastro Montecatini Terme | 4 | 1635 | 4° | 0–2 | -15 |
| 12/04/26 | Summoner Skirmisher Aprile Montecatini Terme | 7 | 1599 | 7° | 0–2 | -19 |
| 07/04/26 | Riftboud Montecatini Terme | 8 | 1577 | 7° | 0–1 | -12 |
| 02/04/26 | Thursday Night Nexus Nights - 1v1 Montecatini Terme | 7 | 1566 | 3° | 1–1 | +2 |
| 23/03/26 | Nex Montecatini Terme | 6 | 1564 | 6° | 0–1–1 | -9 |
| 16/03/26 | Nex Montecatini Terme | 7 | 1518 | 3° | 2–0–1 | +16 |
| 12/03/26 | Thursday Night Nexus Nights - 1v1 Montecatini Terme | 8 | 1574 | 6° | 1–2 | -12 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Montecatini Terme | 9 | 1550 | 1° | 4–0 | +44 |
| 02/03/26 | NExus Montecatini Terme | 7 | 1507 | 1° | 3–0 | +37 |
| 26/02/26 | Thursday Evening Nexus Nights - 1v1 Montecatini Terme | 11 | 1536 | 11° | 0–4 | -53 |
| 23/02/26 | Nexus Montecatini Terme | 7 | 1526 | 3° | 2–1 | +13 |
| 19/02/26 | Thursday Evening Nexus Nights - 1v1 Montecatini Terme | 10 | 1550 | 4° | 2–1–1 | +27 |
| 16/02/26 | Test Montecatini Terme | 5 | 1568 | 5° | 1–2 | -9 |
| 12/02/26 | 2° Prerelease SpiritForged Montecatini Terme | 16 | 1545 | 12° | 0–1–4 | -13 |
| 26/01/26 | Monday Night Nexus Nights - 1v1 Montecatini Terme | 5 | 1541 | 3° | 1–1 | +1 |
| 25/01/26 | Summoner Skirmish - January Montecatini Terme | 11 | 1511 | 11° | 1–3 | -31 |
| 12/01/26 | Nx Montecatini Terme | 7 | 1574 | 3° | 2–1 | +14 |
| 18/12/25 | NExus Montecatini Terme | 6 | 1546 | 6° | 0–2 | -30 |
| 14/12/25 | Summoner Skirmish - December Montecatini Terme | 8 | 1482 | 3° | 1–0–2 | -3 |
| 11/12/25 | NExus Montecatini Terme | 7 | 1570 | 3° | 2–1 | +26 |
| 10/12/25 | Nexus Montecatini Terme | 8 | 1488 | 2° | 2–0–1 | +35 |
| 27/11/25 | Riftbound Nexus Night Montecatini Terme | 10 | 1498 | 8° | 1–2 | -23 |
| 24/11/25 | Nexus Night Montecatini Terme | 11 | 1468 | 3° | 2–1–1 | +19 |
| 19/11/25 | Nexus Event Montecatini Terme | 6 | — | 5° | 0–2 | -40 |
| 17/11/25 | lunedì Night Nexus Nights - 1v1 Montecatini Terme | 9 | — | 2° | 3–0–1 | +57 |
Form and consistency
On a 1-win streak.
- 16 to 99 1 events 0%
- Under 16 27 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FulminRay IT 1711 0–5
- Zelgatis IT 1656 3–8
- jonnybegood IT 1655 1–0
- Gregoose IT 1650 1–0
- ImpiegatoMale IT 1632 2–4
- Artemiss IT 1623 1–6
- Shot To Kill IT 1615 3–0
- ciummica IT 1591 3–5
- FaBx IT 1587 0–2
- KaPasao IT 1582 0–4
- Kandara IT 1582 0–1
- Protheusx IT 1540 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →