Aceritum
#13,092 in the world · #631 in France · in the top 30% nationally. 3 official events, 6 matches won and 2 lost.
- 1580±119Rating · margin ±119
- 1551Average field · 21 entr.
- 100%vs top 5% (2–0)
What they have done so far
- Made top 8 3 times in 3 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,561 points, across 21 entrants.
How the rating moved
Between 1,520 and 1,580, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/12/25 | Nexus Night - 10/12/25 Toulouse | 20 | 1540 | 5° | 2–1 | +21 |
| 19/11/25 | Nexus Night - 19/11/25 Toulouse | 21 | 1561 | 2° | 2–0–1 | +39 |
| 31/10/25 | Riftbound Release Event #1 - ALL4PLAY Toulouse | 16 | — | 3° | 2–1–1 | +20 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Shoroo FR 1773 1–0
- Kanapesh FR 1706 1–0
- Tixis FR 1621 1–0
- RAZER PLAYMAT FR 1616 1–0
- IzumiKyzou FR 1580 0–1
- icelord30129 FR 1546 0–1
- Ehlyn FR 1536 0–1
- Patrack FR 1522 1–0
- Cruel Pancake FR 1480 0–1
- Darksword FR 1424 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →