AceTheToastLord
#30,793 in the world · #1,253 in United Kingdom · in the top 68% nationally. 4 official events, 7 matches won and 8 lost.
- 1478±95Rating · margin ±95
- 1517Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,550 points.
- The toughest field they have faced averaged 1,547 points, across 18 entrants.
How the rating moved
Between 1,478 and 1,532, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/02/26 | Underworld Games Spiritforged Pre-Rift Event NG23EJ | 31 | 1505 | 28° | 1–3–1 | -54 |
| 09/02/26 | Monday Evening Spiritforged Pre-Rift Event NG1 3GY | 18 | 1547 | 10° | 2–2 | +1 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event NG1 3GY | 15 | 1533 | 10° | 2–2 | +3 |
| 02/02/26 | Monday Evening Riftbound Open Play NG1 3GY | 13 | 1483 | 4° | 2–1 | +28 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 33%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KooDoo GB 1667 0–1
- TaxEvad3r GB 1653 0–1
- Impulsion GB 1577 0–1
- Superfluxus GB 1556 1–0
- MussFX GB 1551 1–0
- Diabetes GB 1529 1–1
- Mokimokii GB 1518 0–1
- Bitterblossom GB 1515 1–0
- Flux GB 1510 0–1
- Flewisuk GB 1500 0–1
- Cheeseofevil GB 1467 1–0
- Ideon GB 1463 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →