crazybox7
#11,544 in the world · #4,231 in United States · in the top 25% nationally. 45 official events, 102 matches won and 78 lost.
- 1591±26Rating · margin ±26
- 1540Average field · 100 entr.
- 31%vs top 5% (11–24)
What they have done so far
- Has won 3 tournaments. The biggest one had 27 players entered.
- Made top 8 22 times in 45 tournaments: 49% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,675 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 40 points away from the top 2,500: United States.
How the rating moved
Between 1,476 and 1,661, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Queens | 27 | 1565 | 1° | 4–1 | +42 |
| 08/08/26 | Saturday Afternoon NN at Max Rarity Valley Stream | 24 | 1509 | 15° | 1–3 | -35 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Forest Hills | 16 | 1527 | 8° | 2–2 | -14 |
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 9° | 6–1 | +70 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 330° | 2–4 | -26 |
| 30/05/26 | Super Saturday Standard Challenge - RQ Vancouver Saturday 10am Vancouver | 264 | 1537 | 79° | 4–3 | +20 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 792° | 1–3 | -38 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 563° | 3–2 | +9 |
| 04/04/26 | Saturday Early Morning Summoner Skirmish - April Valley Stream | 31 | 1523 | 13° | 1–3 | -34 |
| 02/04/26 | Riftbound Nexus Night Valley Stream | 13 | 1530 | 11° | 0–3 | -47 |
| 30/03/26 | Riftbound Nexus Night Valley Stream | 17 | 1539 | 4° | 3–1–1 | +14 |
| 28/03/26 | PAX East- Sealed Event 5 Boston | 59 | 1522 | 24° | 2–2–1 | -19 |
| 23/03/26 | Monday Riftbound @ Hex East New York | 23 | 1525 | 8° | 2–1 | -5 |
| 22/03/26 | Solacido Summoner Skirmish Case Tournament Long Island City | 45 | 1584 | 13° | 4–2 | +16 |
| 20/03/26 | Riftbound Nexus Night Valley Stream | 16 | 1553 | 10° | 2–2 | -21 |
| 19/03/26 | Cards Corner Thursday Weekly Nexus Queens | 15 | 1520 | 2° | 2–1 | -1 |
| 17/03/26 | Tuesday Riftbound @ Hex West New York | 13 | 1541 | 3° | 2–1 | -1 |
| 16/03/26 | Monday Riftbound @ Hex East New York | 23 | 1516 | 3° | 2–1 | +1 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March New York | 22 | 1586 | 2° | 4–0–1 | +57 |
| 04/03/26 | Tuesday Riftbound @ Hex West New York | 24 | 1566 | 7° | 2–1 | +8 |
| 28/02/26 | ProjectKE Nexus Night - Saturday Flushing | 16 | 1526 | 1° | 3–0–1 | +34 |
| 26/02/26 | ProjectKE Nexus Night - Wednesday Flushing | 21 | 1524 | 10° | 2–2 | -6 |
| 25/02/26 | Tuesday Riftbound @ Hex West New York | 20 | 1532 | 4° | 2–1 | +4 |
| 24/02/26 | Monday Night Riftbound @ Max Rarity Valley Stream | 13 | 1553 | 5° | 2–1–1 | +8 |
| 21/02/26 | Max Rarity Spiritforged Case Event 2/21/26 Valley Stream | 60 | 1554 | 17° | 3–2–1 | +13 |
| 20/02/26 | 2/20/2026 Gamer's Choice Nexus Night Long Island City | 23 | 1600 | 12° | 1–2 | -8 |
| 17/02/26 | Monday Night Riftbound @ Max Rarity Valley Stream | 22 | 1525 | 13° | 2–3 | -31 |
| 14/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Queens | 13 | 1493 | 3° | 2–1–1 | +2 |
| 12/02/26 | Thursday Evening Spiritforged Pre-Rift Event Ridgewood | 16 | 1514 | 2° | 3–1–2 | +19 |
| 10/02/26 | Monday Night Riftbound @ Max Rarity Valley Stream | 24 | 1509 | 12° | 3–2 | -5 |
| 08/02/26 | Sunday Evening Spiritforged Pre-Rift Event Flushing | 41 | 1518 | 23° | 0–1–1 | -10 |
| 07/02/26 | Saturday Early Afternoon Spiritforged Pre-Rift Event Valley Stream | 75 | 1537 | 14° | 4–2–1 | +9 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Queens | 19 | 1510 | 8° | 3–2–1 | -2 |
| 06/02/26 | Friday Afternoon Spiritforged Pre-Rift Event Forest Hills | 77 | 1541 | 25° | 1–0–1 | +11 |
| 27/01/26 | Monday Night Riftbound @ Max Rarity Valley Stream | 14 | 1533 | 4° | 2–1–1 | +12 |
| 24/01/26 | Saturday Afternoon Summoner Skirmish - January Valley Stream | 14 | 1530 | 6° | 2–2 | -1 |
| 20/01/26 | Monday Night Riftbound @ Max Rarity Valley Stream | 13 | 1481 | 3° | 3–1 | +13 |
| 16/01/26 | ProjectKE Weekly Nexus Flushing | 16 | 1511 | 1° | 2–0–2 | +23 |
| 30/12/25 | Monday Evening Nexus Night Valley Stream | 27 | 1497 | 4° | 4–1 | +34 |
| 23/12/25 | Monday Evening Nexus Night - 1v1 Long Island City | 21 | 1586 | 13° | 0–2 | -15 |
Form and consistency
On a 4-win streak.
- Events with 100+ entrants 5 events 55%
- 16 to 99 32 events 51%
- Under 16 8 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Voidliss US 1806 1–0
- rRat69ly US 1778 0–2
- UnitedEagle US 1776 0–1
- DanNoble US 1772 0–2
- fdasmurf US 1757 0–1
- UrDoDobutt US 1756 0–2
- Lose Strat US 1754 0–1
- theslipster US 1752 0–1
- EN1AK US 1747 1–0
- soLAGGYtoday US 1742 0–1
- Clone US 1734 1–1
- qurty US 1732 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →