← France

AerinChubb

#29,570 in the world · #1,381 in France · in the top 66% nationally. 7 official events, 9 matches won and 11 lost.

  • 1485±75Rating · margin ±75
  • 1543Average field · 15 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their peak is 1,548 points, reached in February 2026: today they sit 63 points below it.
  • The toughest field they have faced averaged 1,569 points, across 16 entrants.
  • They are 46 points away from the top 1,000: France.

How the rating moved

Between 1,472 and 1,548, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
02/05/26 Riftbound - Avant-Première Unleashed Grenoble 12 1556 0–0–4 +13
02/05/26 Unleashed Pre-Rift - INSCRIPTION EN MAGASIN Grenoble 18 1527 13° 2–3 -10
03/03/26 Riftbound - Nexus Night Grenoble 14 1521 11° 1–2 -13
08/02/26 Riftbound Avant Premiere Set 2 Aix-les-Bains 16 1569 15° 0–2–2 -53
07/02/26 Spiritforged Pre-Rift Event Grenoble 15 1543 3–0 +68
06/02/26 Spiritforged Pre-Rift Event Chambéry 16 1–2 -20
08/11/25 Riftbound Release Event 08/11/25 4 Rue Lucie Aubrac 16 2–2 0

Form and consistency

On a 5-loss streak.

  • 16 to 99 4 events 31%
  • Under 16 3 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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