afonkuma
#18,996 in the world · #753 in United Kingdom · in the top 41% nationally. 6 official events, 9 matches won and 6 lost.
- 1542±87Rating · margin ±87
- 1525Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,569 points.
- The toughest field they have faced averaged 1,538 points, across 33 entrants.
- They are 36 points away from the top 500: United Kingdom.
How the rating moved
Between 1,526 and 1,554, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/02/26 | Spiritforged Pre-Rift Event CF10 1AF | 16 | 1503 | 3° | 2–1 | +9 |
| 08/02/26 | FSG CARDIFF - Friday Evening Spiritforged Pre-Rift Event CF11 8AB | 33 | 1538 | 29° | 0–1–1 | -12 |
| 06/12/25 | Saturday Afternoon Summoner Skirmish - December Cardiff CF10 1AF | 15 | 1522 | 7° | 2–1 | +19 |
| 05/12/25 | Friday Evening Nexus Nights - 1v1 CF11 8AB | 18 | 1538 | 11° | 1–2 | -28 |
| 14/11/25 | Friday Evening Nexus Nights - 1v1 CF11 8AB | 24 | — | 7° | 1–0–4 | +14 |
| 31/10/25 | Firestorm Games Cardiff Riftbound Set 1 Release Event CF11 8AB | 16 | — | 5° | 3–1 | +40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 41%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CJsNation GB 1782 0–1
- JKBowl1ng GB 1632 0–1
- VoltaAaAaAaAaAaA GB 1630 0–1
- TeepoIsTeepo GB 1614 0–1
- oldemodave GB 1612 0–1
- Steins GB 1563 0–1
- Spudie GB 1539 1–0
- ProjektMgr GB 1536 1–0
- Sgt Meow GB 1520 0–1
- LuciPher GB 1506 0–1
- HalcyonHailey GB 1495 1–0
- LLygaidTheGreat GB 1484 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →