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AfroFoFo

#45,803 in the world · #16,875 in United States · in the top 97% nationally. 10 official events, 6 matches won and 27 lost.

  • 1351±61Rating · margin ±61
  • 1535Average field · 19 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,576 points, across 27 entrants.

How the rating moved

Between 1,351 and 1,481, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Vendetta Summoner Skirmish I Poway 16 1522 16° 0–4 -25
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Chula Vista 20 1535 18° 1–4 -10
19/08/26 Tuesday Evening Nexus Night Escondido 27 1562 15° 1–2 +12
18/08/26 Weekly Monday Nexus Nights - 1v1 Vista 14 1516 13° 0–3 -32
15/08/26 RWT Collective - Nexus Night - Constructed Los Angeles 25 1566 17° 1–3 -24
09/08/26 Sunday Nexus Nights San Diego 27 1576 12° 2–2 +42
08/08/26 Riftbound Friday August 07, 2026, Knowhere Games & Comics San Marcos 12 1504 12° 0–3 -42
07/08/26 MentorTCG's Thursday Nexus Nights - 1v1 San Diego 17 1513 16° 0–3 -43
06/08/26 Wednesday Nexus Nights San Diego 16 1561 12° 1–2 -8
06/08/26 Nexus Night Poway 18 1499 18° 0–1 -19

Form and consistency

On a 7-loss streak.

  • 16 to 99 8 events 22%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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