After Summer
#24,286 in the world · #1,333 in Australia · in the top 49% nationally. 6 official events, 10 matches won and 11 lost.
- 1513±78Rating · margin ±78
- 1566Average field · 32 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,577 points.
- The toughest field they have faced averaged 1,598 points, across 24 entrants.
- They are 33 points away from the top 1,000: Australia.
How the rating moved
Between 1,508 and 1,557, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/12/25 | Wednesday Evening Nexus Night @ Mint Kedron | 30 | 1550 | 16° | 1–2–2 | -5 |
| 09/12/25 | Raptor Games - Summoner Skirmish - December 2/105 Bay Terrace | 25 | 1582 | 15° | 2–3 | -21 |
| 06/12/25 | Mint Summoner Skirmish - December 8/359 Gympie Rd | 24 | 1598 | 14° | 2–3 | -18 |
| 03/12/25 | Wednesday Evening Nexus Night @ Mint Kedron | 44 | 1565 | 13° | 2–1–3 | +27 |
| 28/11/25 | Friday Evening Nexus Nights - 1v1 363 Gympie Rd | 31 | 1522 | 7° | 2–1–2 | +22 |
| 19/11/25 | Wednesday Evening Nexus Night @ Mint Kedron | 39 | 1577 | 20° | 1–1–1 | +8 |
Form and consistency
On a 4-loss streak.
- 16 to 99 6 events 34%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Uncle Iroh AU 1802 0–1
- TomFrozen AU 1688 0–1
- shmaz AU 1680 0–1
- SillyBilly AU 1652 0–1
- skragger AU 1651 1–1
- solatia AU 1643 0–1
- Elle XV AU 1605 0–1
- solatia AU 1591 0–1
- spoonofgod AU 1579 1–0
- ZucciniMeanie AU 1575 0–1
- K4taly5T AU 1565 0–1
- MarkTheFields AU 1564 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →