HelpfulMiner
#3,893 in the world · #1,364 in United States · in the top 8% nationally. 22 official events, 72 matches won and 44 lost.
- 1672±33Rating · margin ±33
- 1558Average field · 492 entr.
- 38%vs top 5% (12–20)
What they have done so far
- Has won 2 tournaments. The biggest one had 20 players entered.
- Made top 8 9 times in 22 tournaments: 41% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,710 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 18 points away from the top 1,000: United States.
How the rating moved
Between 1,539 and 1,686, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 109° | 6–4–1 | +10 |
| 19/08/26 | Wednesday Night Vendetta Summoner Skirmish I Hollywood | 21 | 1560 | 16° | 1–2 | -20 |
| 18/08/26 | Tuesday Evening Vendetta Summoner Skirmish I Davie | 15 | 1535 | 2° | 4–2 | -3 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 509° | 5–3 | +6 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 73° | 4–2 | +15 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1111° | 2–3 | -18 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 294° | 3–2 | +5 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 69° | 4–2 | +22 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 921° | 2–3 | -25 |
| 02/04/26 | Thursday Evening Summoner Skirmish - April Coconut Creek | 22 | 1552 | 10° | 2–1–1 | -6 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 172° | 8–5 | +31 |
| 20/02/26 | Thursday Evening Nexus Nights - 1v1 Coconut Creek | 13 | 1546 | 1° | 3–0 | +26 |
| 10/02/26 | Monday Spiritforged Pre-Rift Event Davie | 16 | 1500 | 3° | 3–1–1 | -2 |
| 07/02/26 | Saturday 6:30PM Spiritforged Pre-Rift Event Coconut Creek | 73 | 1533 | 33° | 1–1 | -8 |
| 09/01/26 | Worlds box Nexus Nights - 1v1 Coconut Creek | 27 | 1550 | 3° | 3–0–1 | +25 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Plantation | 13 | 1539 | 3° | 3–2 | +11 |
| 21/12/25 | December Summoner Skirmish Hollywood | 29 | 1525 | 5° | 3–2–1 | +9 |
| 09/12/25 | Summoner Skirmish - December Lauderhill | 20 | 1547 | 1° | 6–1–1 | +54 |
| 04/12/25 | Summoner Skirmish - December Miami | 34 | 1568 | 11° | 2–3 | -19 |
| 03/12/25 | Guildhall Summoner Skirmish - December Coconut Creek | 47 | 1548 | 8° | 2–3 | 0 |
| 30/11/25 | Sunday Morning Riftbound PPG Qualifier Wellington | 23 | 1546 | 9° | 3–2 | +20 |
| 16/11/25 | Sunday Nexus Night Lake Worth Corridor | 22 | 1516 | 2° | 2–0–3 | +39 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 8 events 58%
- 16 to 99 11 events 54%
- Under 16 3 events 71%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PoW kubakulp PL 1833 1–0
- BQO Ant US 1821 0–1
- lunasky US 1808 0–1
- TM2 US 1801 0–2
- Demonruler US 1781 0–1
- AV Dantelush US 1780 0–1
- Azirim HU 1773 0–1
- TCG SogeKing US 1772 1–2
- Recklesselmo08 US 1767 1–0
- georgeg US 1761 0–1
- Ummmyeh13 US 1750 1–0
- TSS Dizzee US 1741 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →