Recklesselmo08
#695 in the world · #231 in United States · in the top 2% nationally. 46 official events, 154 matches won and 40 lost.
- 1767±25Rating · margin ±25
- 1561Average field · 155 entr.
- 51%vs top 5% (24–23)
What they have done so far
- Has won 15 tournaments. The biggest one had 1,018 players entered.
- Made top 8 36 times in 46 tournaments: 78% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,854 points, reached in August 2026: today they sit 87 points below it.
- The toughest field they have faced averaged 1,628 points, across 14 entrants.
- They are 36 points away from the top 100: United States.
How the rating moved
Between 1,701 and 1,854, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | August 27, 2026 Riftbound Nexus Nights at Cool Stuff Games Miami Miami | 21 | 1598 | 10° | 2–2 | -28 |
| 23/08/26 | NRG Series: Riftbound $5k Constructed Showdown Milwaukee | 109 | 1599 | 31° | 4–3 | -31 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 71° | 7–3–1 | -28 |
| 17/08/26 | ROK Monday Nexus Nights 7PM 1V1 Miami | 15 | 1537 | 1° | 4–0 | +14 |
| 14/08/26 | Riftbound Nexus Night Miami | 15 | 1602 | 1° | 3–0–1 | +13 |
| 13/08/26 | August 13, 2026 Riftbound Nexus Nights at Cool Stuff Games Miami Miami | 23 | 1554 | 4° | 3–1 | 0 |
| 11/08/26 | 8/11/26 Miami | 12 | 1627 | 1° | 4–0 | +28 |
| 10/08/26 | ROK Monday Nexus Nights 7PM 1V1 Miami | 18 | 1520 | 3° | 4–1 | -6 |
| 09/08/26 | RiftBound Vendetta Case Summit Qualifier Miami | 14 | 1628 | 2° | 3–0–1 | +11 |
| 06/08/26 | 8.6.26 Riftbound Nexus Nights at CoolStuffGames - Miami Miami | 22 | 1567 | 1° | 4–0 | +23 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 70° | 4–2 | +2 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 833° | 2–3 | -37 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 1° | 4–0 | +25 |
| 04/04/26 | Riftbound Summoner Skirmish at CoolStuffGames - Miami Miami | 14 | 1553 | 5° | 2–2 | -25 |
| 02/04/26 | April 02, 2026 Riftbound Nexus Nights at Cool Stuff Games Miami Miami | 15 | 1548 | 1° | 4–0 | +25 |
| 31/03/26 | Tuesday Casual Fun @ Apollo's Vault Miami | 19 | 1561 | 1° | 4–0 | +31 |
| 24/03/26 | Tuesday Nexus Nights @ Apollo's Vault Miami | 18 | 1544 | 10° | 1–2 | -40 |
| 10/03/26 | Tuesday Nexus Nights @ Apollo's Vault Miami | 22 | 1558 | 1° | 4–0 | +20 |
| 07/03/26 | Summoner Skirmish @ Apollo's Vault Miami | 18 | 1562 | 7° | 3–2–1 | -26 |
| 06/03/26 | 3.5.26 Thursday Night Nexus Nights at CoolStuffGames Miami Miami | 13 | 1577 | 2° | 3–1 | -6 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 256° | 4–2–1 | -12 |
| 25/02/26 | Tuesday Nexus Nights @ Apollo's Vault Miami | 24 | 1558 | 2° | 3–0–1 | +13 |
| 24/02/26 | February 23 Locals Miami | 13 | 1601 | 4° | 2–1–1 | -15 |
| 22/02/26 | Spirit forged case tournament Coconut Creek | 42 | 1561 | 1° | 7–1 | +24 |
| 21/02/26 | Spiritforged Release Event - 2 Case Tourney - TRIAD Boca Raton | 41 | 1591 | 20° | 2–2–1 | -33 |
| 21/02/26 | February 20 Locals Miami | 14 | 1576 | 1° | 4–0 | +26 |
| 20/02/26 | 2.19.26 Riftbound (Bo3) Nexus Nights at CoolStuffGames - Miami Miami | 15 | 1527 | 1° | 4–0 | +19 |
| 08/02/26 | Riftbounf Pre-Rift Event February 8th Miami | 15 | 1566 | 2° | 3–0 | +16 |
| 07/02/26 | Spiritforge Pre-Rift #2 Miami | 29 | 1548 | 7° | 2–1 | -12 |
| 07/02/26 | Riftbound Spiritforged Prerelease #1 (Bo3) at CoolStuffGames - Miami Miami | 39 | 1518 | 21° | 1–1–1 | -21 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event #1 Miami | 33 | 1542 | 1° | 3–0 | +13 |
| 07/02/26 | PPG Spiritforged Pre-Rift Miami | 77 | 1530 | 5° | 3–0 | +14 |
| 24/01/26 | Riftbound Mornings - Nexus Nights @ Apollo's Vault Miami | 15 | 1534 | 1° | 4–0 | +21 |
| 10/01/26 | Riftbound Summoner Skirmish at CoolStuffGames - Miami Miami | 20 | 1546 | 1° | 3–0 | +18 |
| 08/01/26 | 1.8.26 Riftbound Nexus Nights at CoolStuffGames - Miami Miami | 14 | 1511 | 3° | 3–1 | 0 |
| 06/01/26 | Summoner Skirmish - January Miami | 22 | 1583 | 1° | 3–0 | +27 |
| 27/12/25 | Dec 26 Riftbound Locals Miami | 19 | 1566 | 5° | 3–1–1 | +3 |
| 21/12/25 | December Summoner Skirmish Hollywood | 29 | 1525 | 11° | 3–2 | -19 |
| 19/12/25 | Thursday Riftbound Nexus Night at CoolStuffGames – Miami Miami | 13 | 1505 | 2° | 3–1 | -1 |
| 04/12/25 | Summoner Skirmish - December Miami | 34 | 1568 | 4° | 4–2–1 | -5 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 6 events 63%
- 16 to 99 25 events 74%
- Under 16 15 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Mirru US 1858 2–1
- Funkmunks CA 1854 0–1
- sexybeast US 1843 0–1
- Ksdden US 1800 0–1
- WillPulliam US 1800 0–1
- AV Dantelush US 1780 3–3
- TCG SogeKing US 1772 1–0
- Miyuki Shirogane US 1754 0–1
- Strudel US 1747 6–3
- AV Aadion US 1737 2–1
- Zedine US 1734 0–1
- Bill Positivity US 1726 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →